[ZA]Madhouse Staging
Offline 102.39.118.251:28035 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 28d 11h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [ZA]Madhouse Staging?
[ZA]Madhouse Staging's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Its current world was made 9 days 20 hours ago. It publishes a monthly wipe schedule in its tags.
Players
How busy is [ZA]Madhouse Staging?
[ZA]Madhouse Staging is offline right now; it was last seen 7 days 13 hours ago.
How does [ZA]Madhouse Staging rank against other Rust servers?
[ZA]Madhouse Staging is #16,757 on player hours over the last seven days, in the top 70% of all ranked servers.
Rules and map
What are the rules and settings on [ZA]Madhouse Staging?
[ZA]Madhouse Staging gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does [ZA]Madhouse Staging run?
[ZA]Madhouse Staging runs a procedural map, generated by the game, of size 3,500 with seed 3486489. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on [ZA]Madhouse Staging mean?
[ZA]Madhouse Staging publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp20 (Max players): 20 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166257 (Build): Game build 166257; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [ZA]Madhouse Staging?
[ZA]Madhouse Staging fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
The server
Where is [ZA]Madhouse Staging located?
[ZA]Madhouse Staging publishes no region tag, but its name points to Africa. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 102.39.118.251:28035.
Is [ZA]Madhouse Staging online, and how reliable is it?
[ZA]Madhouse Staging is offline right now, last seen 7 days 13 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 28 September 2026.
Which version of Rust does [ZA]Madhouse Staging run?
[ZA]Madhouse Staging runs Rust network protocol 2634 and build 166257 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [ZA]Madhouse Staging?
Start Rust, press F1 to open the console and enter client.connect 102.39.118.251:28035. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com/invite/cDHcf229qe.
