【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新
Online EA 103.217.192.121:29018 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 42% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 15:23 UTC10d ago | 6 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
Too few of 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 10 days 5 hours ago. It publishes an every-two-weeks wipe schedule in its tags.
What does wipe day look like on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
Its recent wipes drew 6 players at their busiest, on average. On the latest wipe the crowd peaked 14 hours after the wipe.
Players
How busy is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
Right now 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 has 0 players on 100 slots. Over the last seven days it averaged 2 players and peaked at 9. In the last 48 hours it was busiest at 07:00 UTC, with 4 players on average.
How does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 rank against other Rust servers?
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 is #2,283 on player hours over the last seven days, in the top 10% of all ranked servers and #239 in Asia.
Rules and map
What are the rules and settings on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 run?
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 runs a procedural map, generated by the game, of size 4,000 with seed 1661511402. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 mean?
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs163794 (Build): Game build 163794; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; EA (East Asia): Listed under East Asia in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Who runs 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 publishes a a4t.cn hostname. No other server we track uses it.
The server
Where is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 located?
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 lists itself in Asia with its EA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 103.217.192.121:29018.
Is 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 online, and how reliable is it?
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 is online right now. It last restarted about 10 days 3 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 run smoothly?
Over the last 48 hours it ran at 114 server fps on average, never below 70. It carried up to 106,237 entities: buildings, deployables and everything else in the world. It used up to 17,915 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 run?
【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新 runs Rust network protocol 2633 and build 163794 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join 【PVE】原倍仿官|突袭据点|NPC|死亡不掉落|萌新?
Start Rust, press F1 to open the console and enter client.connect 103.217.192.121:29018. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
