kxmc-test
Online 103.91.210.26:20039 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 1 October, 18:00 UTC, in 2d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 13:00 UTC13d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on kxmc-test?
kxmc-test wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 24 days 5 hours ago. It publishes a monthly wipe schedule in its tags.
What does wipe day look like on kxmc-test?
Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 47 hours after the wipe.
Players
How busy is kxmc-test?
Right now kxmc-test has 0 players on 150 slots. Over the last seven days it averaged 0 players and peaked at 1.
How does kxmc-test rank against other Rust servers?
kxmc-test is #14,272 on player hours over the last seven days, in the top 62% of all ranked servers.
Rules and map
What are the rules and settings on kxmc-test?
kxmc-test gives no gather rate in its name. Groups can have up to 20 players. Its game mode is softcore, Facepunch's easier mode: you keep part of your loot. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does kxmc-test run?
kxmc-test runs a procedural map, generated by the game, of size 1,000 with seed 31558. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on kxmc-test mean?
kxmc-test publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp150 (Max players): 150 slots; ts20 (Group limit): At most 20 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^s (Softcore): Facepunch's easier mode: you keep part of your inventory when you die; ^c (Creative): Sandbox building: no gathering, build what you like; ^k (Build server): Practise and design bases; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include kxmc-test?
kxmc-test fits these Zongarust lists: Best modded Rust servers, Best Rust build servers and Best Rust creative servers. On the server list it comes up under these filters: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
The server
Where is kxmc-test located?
kxmc-test publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 103.91.210.26:20039.
Is kxmc-test online, and how reliable is it?
kxmc-test is online right now. It last restarted about 21 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does kxmc-test run smoothly?
Over the last 48 hours it ran at 231 server fps on average, never below 161. It carried up to 5,149 entities: buildings, deployables and everything else in the world. It used up to 2,188 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does kxmc-test run?
kxmc-test runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join kxmc-test?
Start Rust, press F1 to open the console and enter client.connect 103.91.210.26:20039. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is 1.
