Lone Wolf Rust | Build & Preview Server

Offline 104.129.132.17:38010 checked 5d ago

moddedcarbon
0/ 25
players now
0% full
0
7-day average
peak 2
#12,416
rank
top 52%
8d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 14:30 UTC7d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
25 / 999
67 / 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
69 / 100
Intoxicated EU Sandbox - Creative | Build | Noclip
EU · groups of 8+ · 20 on average
2 / 150
Intoxicated US Sandbox - Creative | Build | Noclip
NA · groups of 8+ · 12 on average
6 / 150

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Lone Wolf Rust | Build & Preview Server?

Not enough of Lone Wolf Rust | Build & Preview Server's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 8 days 19 hours ago.

What does wipe day look like on Lone Wolf Rust | Build & Preview Server?

Its recent wipes drew 6 players at their busiest, on average. On the latest wipe the crowd peaked 10 hours after the wipe.

Players

How busy is Lone Wolf Rust | Build & Preview Server?

Lone Wolf Rust | Build & Preview Server is offline right now; it was last seen 5 days 12 hours ago. Over the last seven days it averaged 0 players and peaked at 2.

How does Lone Wolf Rust | Build & Preview Server rank against other Rust servers?

Lone Wolf Rust | Build & Preview Server is #12,416 on player hours over the last seven days, in the top 52% of all ranked servers.

Rules and map

What are the rules and settings on Lone Wolf Rust | Build & Preview Server?

Lone Wolf Rust | Build & Preview Server gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is build & creative, sandbox building, no gathering. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does Lone Wolf Rust | Build & Preview Server run?

Lone Wolf Rust | Build & Preview Server runs a procedural map, generated by the game, of size 3,650 with seed 414159. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on Lone Wolf Rust | Build & Preview Server mean?

Lone Wolf Rust | Build & Preview Server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp25 (Max players): 25 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166569 (Build): Game build 166569; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^k (Build server): Practise and design bases; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Lone Wolf Rust | Build & Preview Server?

Lone Wolf Rust | Build & Preview Server fits these Zongarust lists: Best modded Rust servers and Best Rust build servers. On the server list it comes up under these filters: Type: Modded; Server tag: Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The server

Where is Lone Wolf Rust | Build & Preview Server located?

Lone Wolf Rust | Build & Preview Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 104.129.132.17:38010.

Is Lone Wolf Rust | Build & Preview Server online, and how reliable is it?

Lone Wolf Rust | Build & Preview Server is offline right now, last seen 5 days 12 hours ago. Over the last 7 full days it was up 26% of the time, 43 of 168 hours. Zongarust first saw it on 29 September 2026.

Which version of Rust does Lone Wolf Rust | Build & Preview Server run?

Lone Wolf Rust | Build & Preview Server runs Rust network protocol 2634 and build 166569 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Lone Wolf Rust | Build & Preview Server?

Start Rust, press F1 to open the console and enter client.connect 104.129.132.17:38010. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://lonewolfrust.gg.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,^z,^y,^k,gmrust,cs166569,ts8

Game

gmrust
Game mode Standard Rust survival.
mp25
Max players 25 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166569
Build Game build 166569.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Gameplay

^k
Build server Practise and design bases.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.