Atlas - 2x Quad Development (Staging)
Offline 104.129.132.27:28070 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #646 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Atlas - 2x Quad Development (Staging)?
Not enough of Atlas - 2x Quad Development (Staging)'s wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 8 days 12 hours ago.
Players
How busy is Atlas - 2x Quad Development (Staging)?
Atlas - 2x Quad Development (Staging) is offline right now; it was last seen 6 days 12 hours ago. Over the last seven days it averaged 0 players.
How does Atlas - 2x Quad Development (Staging) rank against other Rust servers?
Atlas - 2x Quad Development (Staging) is #16,599 on player hours over the last seven days, in the top 70% of all ranked servers. Among quad servers it is #646.
Rules and map
What are the rules and settings on Atlas - 2x Quad Development (Staging)?
Atlas - 2x Quad Development (Staging) runs 2x gather, going by its name. Groups are limited to 4 players (quad). Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.
Which map does Atlas - 2x Quad Development (Staging) run?
Atlas - 2x Quad Development (Staging) runs a procedural map, generated by the game, of size 3,850 with seed 72357419. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Billy Joe's Custom Map.
Tags and lists
What do the server tags on Atlas - 2x Quad Development (Staging) mean?
Atlas - 2x Quad Development (Staging) publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp400 (Max players): 400 slots; ts4 (Group limit): At most 4 per team; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166257 (Build): Game build 166257; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; modded (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Atlas - 2x Quad Development (Staging)?
Atlas - 2x Quad Development (Staging) fits these Zongarust lists: Best 2x Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 2x.
The server
Where is Atlas - 2x Quad Development (Staging) located?
Atlas - 2x Quad Development (Staging) publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 104.129.132.27:28070.
Is Atlas - 2x Quad Development (Staging) online, and how reliable is it?
Atlas - 2x Quad Development (Staging) is offline right now, last seen 6 days 12 hours ago. Over the last 7 full days it was up 11% of the time, 18 of 168 hours. Zongarust first saw it on 29 September 2026.
Which version of Rust does Atlas - 2x Quad Development (Staging) run?
Atlas - 2x Quad Development (Staging) runs Rust network protocol 2634 and build 166257 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Atlas - 2x Quad Development (Staging)?
Start Rust, press F1 to open the console and enter client.connect 104.129.132.27:28070. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.