Atlas - 2x Quad Development (Staging)

Offline 104.129.132.27:28070 checked 6d ago

2x quad vanillamoddedoxide
0/ 400
players now
0% full
0
7-day average
peak –
#16,599
rank
top 70%
8d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers, and #646 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
EU · quad · 2x · monthly · 526 on average
111 / 150
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
NA · quad · 2x · monthly · 352 on average
263 / 300
Survivors.gg #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 05.10
quad · 2x · biweekly · 181 on average
18 / 200
EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No B
EU · quad · 2x · monthly · 174 on average
36 / 150
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED
EU · quad · 2x · weekly · 173 on average
36 / 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · monthly · 157 on average
87 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Atlas - 2x Quad Development (Staging)?

Not enough of Atlas - 2x Quad Development (Staging)'s wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 8 days 12 hours ago.

Players

How busy is Atlas - 2x Quad Development (Staging)?

Atlas - 2x Quad Development (Staging) is offline right now; it was last seen 6 days 12 hours ago. Over the last seven days it averaged 0 players.

How does Atlas - 2x Quad Development (Staging) rank against other Rust servers?

Atlas - 2x Quad Development (Staging) is #16,599 on player hours over the last seven days, in the top 70% of all ranked servers. Among quad servers it is #646.

Rules and map

What are the rules and settings on Atlas - 2x Quad Development (Staging)?

Atlas - 2x Quad Development (Staging) runs 2x gather, going by its name. Groups are limited to 4 players (quad). Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does Atlas - 2x Quad Development (Staging) run?

Atlas - 2x Quad Development (Staging) runs a procedural map, generated by the game, of size 3,850 with seed 72357419. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Billy Joe's Custom Map.

Tags and lists

What do the server tags on Atlas - 2x Quad Development (Staging) mean?

Atlas - 2x Quad Development (Staging) publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp400 (Max players): 400 slots; ts4 (Group limit): At most 4 per team; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166257 (Build): Game build 166257; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; modded (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Atlas - 2x Quad Development (Staging)?

Atlas - 2x Quad Development (Staging) fits these Zongarust lists: Best 2x Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 2x.

The server

Where is Atlas - 2x Quad Development (Staging) located?

Atlas - 2x Quad Development (Staging) publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 104.129.132.27:28070.

Is Atlas - 2x Quad Development (Staging) online, and how reliable is it?

Atlas - 2x Quad Development (Staging) is offline right now, last seen 6 days 12 hours ago. Over the last 7 full days it was up 11% of the time, 18 of 168 hours. Zongarust first saw it on 29 September 2026.

Which version of Rust does Atlas - 2x Quad Development (Staging) run?

Atlas - 2x Quad Development (Staging) runs Rust network protocol 2634 and build 166257 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Atlas - 2x Quad Development (Staging)?

Start Rust, press F1 to open the console and enter client.connect 104.129.132.27:28070. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts4,^o^z,modded

Game

gmvanilla
Game mode Vanilla survival.
mp400
Max players 400 slots.
ts4
Group limit At most 4 per team.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166257
Build Game build 166257.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.
modded
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.