[US] Innsmouth Charnel | PvE | nXPerience
Offline 104.14.30.183:22014 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 21:41 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [US] Innsmouth Charnel | PvE | nXPerience?
Not enough of [US] Innsmouth Charnel | PvE | nXPerience's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 4 days 10 hours ago.
What does wipe day look like on [US] Innsmouth Charnel | PvE | nXPerience?
Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 2 hours after the wipe.
Players
How busy is [US] Innsmouth Charnel | PvE | nXPerience?
[US] Innsmouth Charnel | PvE | nXPerience is offline right now; it was last seen 14 hours ago. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 18:00 UTC, with 1 players on average.
How does [US] Innsmouth Charnel | PvE | nXPerience rank against other Rust servers?
[US] Innsmouth Charnel | PvE | nXPerience is #8,136 on player hours over the last seven days, in the top 34% of all ranked servers.
Rules and map
What are the rules and settings on [US] Innsmouth Charnel | PvE | nXPerience?
[US] Innsmouth Charnel | PvE | nXPerience gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does [US] Innsmouth Charnel | PvE | nXPerience run?
[US] Innsmouth Charnel | PvE | nXPerience runs a procedural map, generated by the game, of size 4,123 with seed 1395492731. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on [US] Innsmouth Charnel | PvE | nXPerience mean?
[US] Innsmouth Charnel | PvE | nXPerience publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [US] Innsmouth Charnel | PvE | nXPerience?
[US] Innsmouth Charnel | PvE | nXPerience fits these Zongarust lists: Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The server
Where is [US] Innsmouth Charnel | PvE | nXPerience located?
[US] Innsmouth Charnel | PvE | nXPerience publishes no region tag, but its name points to North America. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 104.14.30.183:22014.
Is [US] Innsmouth Charnel | PvE | nXPerience online, and how reliable is it?
[US] Innsmouth Charnel | PvE | nXPerience is offline right now, last seen 14 hours ago. It last restarted about 23 hours ago, going by the uptime it reports. Over the last 7 full days it was up 67% of the time, 112 of 168 hours. Zongarust first saw it on 13 September 2026.
Does [US] Innsmouth Charnel | PvE | nXPerience run smoothly?
Over the last 48 hours it ran at 59 server fps on average, never below 16. It carried up to 99,508 entities: buildings, deployables and everything else in the world. It used up to 2,773 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does [US] Innsmouth Charnel | PvE | nXPerience run?
[US] Innsmouth Charnel | PvE | nXPerience runs Rust network protocol 2634 and build 166652 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [US] Innsmouth Charnel | PvE | nXPerience?
Start Rust, press F1 to open the console and enter client.connect 104.14.30.183:22014. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.