DEV

Online NA 104.143.2.118:28015 checked 4m ago

weekly wipes moddedoxide
0/ 100
players now
0% full
0
7-day average
peak 2
#13,031
rank
top 58% · #1506 in NA
8h ago
last wipe
weekly schedule
6d 15h
next wipe
Thu 8 Oct, 16:31 UTC

Players

AveragePeakWipe
00.511.5216:0018:0019:0021:0022:0000:00Force wipe, Thu 1 Oct, 18:00 UTCFORCE WIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304016:0018:0019:0021:0022:0000:00Force wipe, Thu 1 Oct, 18:00 UTCFORCE WIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 58% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 8 October, 16:31 UTC, in 6d 15h. Its weekly schedule tag · low confidence

7.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

6d 15h
Thu 8 Oct, 16:31 UTC
13d 15h
Thu 15 Oct, 16:31 UTC
20d 15h
Thu 22 Oct, 16:31 UTC
27d 15h
Thu 29 Oct, 16:31 UTC
34d 17h
Thu 5 Nov, 19:00 UTC
FW
41d 15h
Thu 12 Nov, 16:31 UTC

The first 48 hours of its last wipes

Thu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:31 UTC8h ago – – running 0
Thu 17 Sep, 15:56 UTC14d ago 1 halved by day 1 14 days 0
Wed 16 Sep, 18:25 UTC15d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air
NA · groups of 8+ · 100x · weekly · 26 on average
31 / 200
Project Wolverine US | 5x | No Bp's | Insta Craft | Mini | TP |
NA · groups of 10+ · 5x · weekly · 7 on average
7 / 100
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP
NA · groups of 10+ · 100x · weekly · 3 on average
5 / 100
US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinb
NA · groups of 10+ · 20x · weekly · 2 on average
0 / 200
RUSTICITY BATTLEFIELD 1000X|LOADOUTS|TP|KITS|PVP [NA]
NA · groups of 8+ · 1000x · weekly · 2 on average
6 / 100
RUST WAY HARD | PVP | PVE | ZOMBIE | RPG
EU · groups of 100+ · weekly · 1 on average
0 / 300

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on DEV?

Too few of DEV's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Thursday 8 October at 16:31 UTC. Its current world was made 8 hours ago. It publishes a weekly wipe schedule in its tags.

What does wipe day look like on DEV?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 1 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 1.

Players

How busy is DEV?

Right now DEV has 0 players on 100 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 17:00 UTC, with 1 players on average.

How does DEV rank against other Rust servers?

DEV is #13,031 on player hours over the last seven days, in the top 58% of all ranked servers and #1,506 in North America.

Rules and map

What are the rules and settings on DEV?

DEV gives no gather rate in its name. Groups can have up to 35 players. Its game mode is battlefield, fast PvP with kits and high rates. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does DEV run?

DEV runs a procedural map, generated by the game, of size 3,750 with seed 2010463655. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on DEV mean?

DEV publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts35 (Group limit): At most 35 per team; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166493 (Build): Game build 166493; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^i (Battlefield): Fast PvP with kits and high rates; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; modded (Modded): Listed under Modded: plugins or settings change the game; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include DEV?

DEV fits these Zongarust lists: Best modded Rust servers, Best Rust battlefield servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Who runs DEV?

DEV publishes a scrapland.gg hostname, and so do 1 other server we track, so they are most likely run by the same operator.

The server

Where is DEV located?

DEV lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 104.143.2.118:28015.

Is DEV online, and how reliable is it?

DEV is online right now. It last restarted about 7 hours ago, going by the uptime it reports. Over the last 7 full days it was up 5% of the time, 8 of 168 hours. Zongarust first saw it on 13 September 2026.

Does DEV run smoothly?

Over the last 48 hours it ran at 25 server fps on average, never below 25. It carried up to 29,579 entities: buildings, deployables and everything else in the world. It used up to 2,082 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does DEV run?

DEV runs Rust network protocol 2634 and build 166493 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join DEV?

Start Rust, press F1 to open the console and enter client.connect 104.143.2.118:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://scrapland.gg.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^i,NA,gmrust,cs166493,ts35,^o^z,modded

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts35
Group limit At most 35 per team.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166493
Build Game build 166493.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^w
Weekly Wipes every week.

Gameplay

^i
Battlefield Fast PvP with kits and high rates.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.
modded
Modded Listed under Modded: plugins or settings change the game.

Region

NA
North America Listed under North America in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.