GSH - Plugin Development

Online 104.243.44.106:25040 checked 10m ago

vanillamoddedcarbon
0/ 40
players now
0% full
0
7-day average
peak –
#16,614
rank
top 70%
33d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Survivors.gg | 2 x Vanilla | Monthly
groups of 30+ · monthly · 198 on average
43 / 200
666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10
EU · groups of 16+ · monthly · 173 on average
29 / 750
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10
EU · groups of 16+ · monthly · 154 on average
95 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10
EU · groups of 16+ · monthly · 134 on average
41 / 700
777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10
EU · groups of 16+ · monthly · 130 on average
38 / 550
ShockRust | Blue | NoLimit
no group limit · 129 on average
58 / 300

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on GSH - Plugin Development?

Not enough of GSH - Plugin Development's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 33 days 16 hours ago.

Players

How busy is GSH - Plugin Development?

Right now GSH - Plugin Development has 0 players on 40 slots. Over the last seven days it averaged 0 players.

How does GSH - Plugin Development rank against other Rust servers?

GSH - Plugin Development is #16,614 on player hours over the last seven days, in the top 70% of all ranked servers.

Rules and map

What are the rules and settings on GSH - Plugin Development?

GSH - Plugin Development gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does GSH - Plugin Development run?

GSH - Plugin Development runs a procedural map, generated by the game, of size 1,000 with seed 1. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on GSH - Plugin Development mean?

GSH - Plugin Development publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp40 (Max players): 40 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include GSH - Plugin Development?

GSH - Plugin Development fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

The server

Where is GSH - Plugin Development located?

GSH - Plugin Development publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 104.243.44.106:25040.

Is GSH - Plugin Development online, and how reliable is it?

GSH - Plugin Development is online right now. It last restarted about 12 days 8 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does GSH - Plugin Development run smoothly?

Over the last 48 hours it ran at 238 server fps on average, never below 229. It carried up to 4,535 entities: buildings, deployables and everything else in the world. It used up to 2,151 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does GSH - Plugin Development run?

GSH - Plugin Development runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join GSH - Plugin Development?

Start Rust, press F1 to open the console and enter client.connect 104.243.44.106:25040. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com/invite/gsh.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival.
mp40
Max players 40 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.