Birling Bandits | Near Vanilla | Offline Raid Protection
Offline 104.246.228.240:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 28d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 14:33 UTC21d ago | 3 | – | running | 0 |
| Wed 16 Sep, 00:44 UTC22d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Birling Bandits | Near Vanilla | Offline Raid Protection?
Birling Bandits | Near Vanilla | Offline Raid Protection wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Its current world was made 21 days 17 hours ago. It publishes a monthly wipe schedule in its tags.
What does wipe day look like on Birling Bandits | Near Vanilla | Offline Raid Protection?
Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 37 hours after the wipe.
Players
How busy is Birling Bandits | Near Vanilla | Offline Raid Protection?
Birling Bandits | Near Vanilla | Offline Raid Protection is offline right now; it was last seen 14 days 3 hours ago.
How does Birling Bandits | Near Vanilla | Offline Raid Protection rank against other Rust servers?
Birling Bandits | Near Vanilla | Offline Raid Protection is #15,600 on player hours over the last seven days, in the top 71% of all ranked servers.
Rules and map
What are the rules and settings on Birling Bandits | Near Vanilla | Offline Raid Protection?
Birling Bandits | Near Vanilla | Offline Raid Protection gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.
Which map does Birling Bandits | Near Vanilla | Offline Raid Protection run?
Birling Bandits | Near Vanilla | Offline Raid Protection runs a procedural map, generated by the game, of size 4,250 with seed 1552042848. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Birling Bandits | Near Vanilla | Offline Raid Protection mean?
Birling Bandits | Near Vanilla | Offline Raid Protection publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp12 (Max players): 12 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs163794 (Build): Game build 163794; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Birling Bandits | Near Vanilla | Offline Raid Protection?
Birling Bandits | Near Vanilla | Offline Raid Protection fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The server
Where is Birling Bandits | Near Vanilla | Offline Raid Protection located?
Birling Bandits | Near Vanilla | Offline Raid Protection publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 104.246.228.240:28015.
Is Birling Bandits | Near Vanilla | Offline Raid Protection online, and how reliable is it?
Birling Bandits | Near Vanilla | Offline Raid Protection is offline right now, last seen 14 days 3 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 15 September 2026.
Which version of Rust does Birling Bandits | Near Vanilla | Offline Raid Protection run?
Birling Bandits | Near Vanilla | Offline Raid Protection runs Rust network protocol 2633 and build 163794 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Birling Bandits | Near Vanilla | Offline Raid Protection?
Start Rust, press F1 to open the console and enter client.connect 104.246.228.240:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com/invite/bbmZ6EYmUm.