takeover_mp

Offline 107.13.210.75:28015 checked 19d ago

modded
0/ 10
players now
0% full
0
7-day average
peak –
#15,478
rank
top 70%
190d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Survivors.gg | 2 x Vanilla | Monthly
groups of 30+ · monthly · 198 on average
35 / 200
666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10
EU · groups of 16+ · monthly · 174 on average
12 / 750
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10
EU · groups of 16+ · monthly · 157 on average
73 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10
EU · groups of 16+ · monthly · 134 on average
10 / 700
777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10
EU · groups of 16+ · monthly · 130 on average
13 / 550
ShockRust | Blue | NoLimit
no group limit · 130 on average
56 / 300

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on takeover_mp?

Not enough of takeover_mp's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 190 days 17 hours ago.

Players

How busy is takeover_mp?

takeover_mp is offline right now; it was last seen 19 days 1 hours ago.

How does takeover_mp rank against other Rust servers?

takeover_mp is #15,478 on player hours over the last seven days, in the top 70% of all ranked servers.

Rules and map

What are the rules and settings on takeover_mp?

takeover_mp gives no gather rate in its name. It publishes no group limit. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. Valve's anti-cheat, VAC, is on.

Which map does takeover_mp run?

takeover_mp runs a procedural map, generated by the game, of size 6,000 with seed 996969037. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: takeover_mp-0.0.9.

Tags and lists

What do the server tags on takeover_mp mean?

takeover_mp publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; v2223 (Protocol): Game protocol 2223: your game has to be on the same version to join; ptrak (Networking): RakNet, the game's standard network layer; oxide (Oxide): Runs Oxide (uMod), a plugin framework; modded (Modded): Listed under Modded: plugins or settings change the game; hc78cf5ff (Custom tag): Not a standard Rust tag: the owner or a plugin set it; stok (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include takeover_mp?

takeover_mp fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded.

The server

Where is takeover_mp located?

takeover_mp publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 107.13.210.75:28015.

Is takeover_mp online, and how reliable is it?

takeover_mp is offline right now, last seen 19 days 1 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 19 September 2026.

Which version of Rust does takeover_mp run?

takeover_mp runs Rust network protocol 2223 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join takeover_mp?

Start Rust, press F1 to open the console and enter client.connect 107.13.210.75:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,v2223,hc78cf5ff,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard Rust survival.
mp10
Max players 10 slots.
v2223
Protocol Game protocol 2223: your game has to be on the same version to join.
ptrak
Networking RakNet, the game's standard network layer.

Mods and access

oxide
Oxide Runs Oxide (uMod), a plugin framework.
modded
Modded Listed under Modded: plugins or settings change the game.

Other

hc78cf5ff
Custom tag Not a standard Rust tag: the owner or a plugin set it.
stok
Custom tag Not a standard Rust tag: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.