Pixel
Online 107.214.209.249:28015 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 22:28 UTC4d ago | – | – | – | 0 |
| Fri 25 Sep, 00:07 UTC5d ago | – | – | – | 0 |
| Thu 24 Sep, 23:28 UTC5d ago | – | – | – | 0 |
| Thu 24 Sep, 23:24 UTC5d ago | – | – | – | 1 |
| Thu 24 Sep, 22:31 UTC5d ago | – | – | – | 0 |
| Wed 23 Sep, 02:06 UTC7d ago | – | – | – | 1 |
| Tue 22 Sep, 23:17 UTC7d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Pixel?
Pixel makes a new world every few hours, so it keeps no wipe schedule, and none of those resets counts as a wipe.
Players
How busy is Pixel?
Right now Pixel has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 22:00 UTC, with 1 players on average.
How does Pixel rank against other Rust servers?
Pixel is #5,689 on player hours over the last seven days, in the top 26% of all ranked servers.
Rules and map
What are the rules and settings on Pixel?
Pixel gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Pixel run?
Pixel runs a procedural map, generated by the game, of size 4,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on Pixel mean?
Pixel publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs162929 (Build): Game build 162929; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Pixel?
Pixel fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
The server
Where is Pixel located?
Pixel publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 107.214.209.249:28015.
Is Pixel online, and how reliable is it?
Pixel is online right now. It last restarted about 4 days 2 hours ago, going by the uptime it reports. Over the last 7 full days it was up 60% of the time, 101 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Pixel run smoothly?
Over the last 48 hours it ran at 170 server fps on average, never below 41. It carried up to 97,492 entities: buildings, deployables and everything else in the world. It used up to 3,037 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Pixel run?
Pixel runs Rust network protocol 2633 and build 162929 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Pixel?
Start Rust, press F1 to open the console and enter client.connect 107.214.209.249:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.