142# NEEDFORCRAFT Classic 02.10
Online 109.111.170.145:28016 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 19 October, 12:33 UTC, in 11d 5h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 12:33 UTC2d ago | 2 | – | running | 0 |
| Fri 2 Oct, 15:21 UTC5d ago | 2 | halved by day 1 | 2.9 days | 0 |
| Fri 18 Sep, 11:48 UTC19d ago | 7 | halved by day 4 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on 142# NEEDFORCRAFT Classic 02.10?
Too few of 142# NEEDFORCRAFT Classic 02.10's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Monday 19 October at 12:33 UTC. Its current world was made 2 days 17 hours ago. It publishes an every-two-weeks wipe schedule in its tags.
What does wipe day look like on 142# NEEDFORCRAFT Classic 02.10?
Its recent wipes drew 4 players at their busiest, on average. On the latest wipe the crowd peaked 23 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 2.5.
Players
How busy is 142# NEEDFORCRAFT Classic 02.10?
Right now 142# NEEDFORCRAFT Classic 02.10 has 1 players on 99 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 11:00 UTC, with 1 players on average.
How does 142# NEEDFORCRAFT Classic 02.10 rank against other Rust servers?
142# NEEDFORCRAFT Classic 02.10 is #6,085 on player hours over the last seven days, in the top 26% of all ranked servers.
Rules and map
What are the rules and settings on 142# NEEDFORCRAFT Classic 02.10?
142# NEEDFORCRAFT Classic 02.10 gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.
Which map does 142# NEEDFORCRAFT Classic 02.10 run?
142# NEEDFORCRAFT Classic 02.10 runs a procedural map, generated by the game, of size 4,250 with seed 540993073. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on 142# NEEDFORCRAFT Classic 02.10 mean?
142# NEEDFORCRAFT Classic 02.10 publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp99 (Max players): 99 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include 142# NEEDFORCRAFT Classic 02.10?
142# NEEDFORCRAFT Classic 02.10 fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
The server
Where is 142# NEEDFORCRAFT Classic 02.10 located?
142# NEEDFORCRAFT Classic 02.10 publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 109.111.170.145:28016.
Is 142# NEEDFORCRAFT Classic 02.10 online, and how reliable is it?
142# NEEDFORCRAFT Classic 02.10 is online right now. It last restarted about 3 hours ago, going by the uptime it reports. Over the last 7 full days it was up 88% of the time, 147 of 168 hours. Zongarust first saw it on 13 September 2026.
Does 142# NEEDFORCRAFT Classic 02.10 run smoothly?
Over the last 48 hours it ran at 88 server fps on average, never below 20. It carried up to 107,719 entities: buildings, deployables and everything else in the world. It used up to 3,528 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does 142# NEEDFORCRAFT Classic 02.10 run?
142# NEEDFORCRAFT Classic 02.10 runs Rust network protocol 2634 and build 167058 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join 142# NEEDFORCRAFT Classic 02.10?
Start Rust, press F1 to open the console and enter client.connect 109.111.170.145:28016. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is http://needforcraft.ru/.