142# NEEDFORCRAFT Classic 02.10

Online 109.111.170.145:28016 checked 8m ago

biweekly wipes vanillamoddedoxide
1/ 99
players now
1% full
0
7-day average
peak 2
#6,085
rank
top 26%
2d ago
last wipe
biweekly schedule
11d 5h
next wipe
Mon 19 Oct, 12:33 UTC

Players

AveragePeak
00.511.5207:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

025507510007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 19 October, 12:33 UTC, in 11d 5h. Its biweekly schedule tag · low confidence

8.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

Coming wipes

11d 5h
Mon 19 Oct, 12:33 UTC
25d 5h
Mon 2 Nov, 12:33 UTC
28d 12h
Thu 5 Nov, 19:00 UTC
FW
39d 5h
Mon 16 Nov, 12:33 UTC

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 12:33 UTC2d ago 2 – running 0
Fri 2 Oct, 15:21 UTC5d ago 2 halved by day 1 2.9 days 0
Fri 18 Sep, 11:48 UTC19d ago 7 halved by day 4 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 37 on average
23 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 22 on average
7 / 100
СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10
EU · groups of 50+ · 1x · biweekly · 17 on average
12 / 200
35+ВЗРОСЛЫЙ RUSTx2 MAIN
EU · groups of 8+ · biweekly · 13 on average
4 / 125
[ESP][PVE] PACIFIC WORLD (WIPED 01/10/2026)
EU · groups of 16+ · biweekly · 7 on average
1 / 50
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 7 on average
5 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on 142# NEEDFORCRAFT Classic 02.10?

Too few of 142# NEEDFORCRAFT Classic 02.10's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Monday 19 October at 12:33 UTC. Its current world was made 2 days 17 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

What does wipe day look like on 142# NEEDFORCRAFT Classic 02.10?

Its recent wipes drew 4 players at their busiest, on average. On the latest wipe the crowd peaked 23 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 2.5.

Players

How busy is 142# NEEDFORCRAFT Classic 02.10?

Right now 142# NEEDFORCRAFT Classic 02.10 has 1 players on 99 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 11:00 UTC, with 1 players on average.

How does 142# NEEDFORCRAFT Classic 02.10 rank against other Rust servers?

142# NEEDFORCRAFT Classic 02.10 is #6,085 on player hours over the last seven days, in the top 26% of all ranked servers.

Rules and map

What are the rules and settings on 142# NEEDFORCRAFT Classic 02.10?

142# NEEDFORCRAFT Classic 02.10 gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does 142# NEEDFORCRAFT Classic 02.10 run?

142# NEEDFORCRAFT Classic 02.10 runs a procedural map, generated by the game, of size 4,250 with seed 540993073. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on 142# NEEDFORCRAFT Classic 02.10 mean?

142# NEEDFORCRAFT Classic 02.10 publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp99 (Max players): 99 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include 142# NEEDFORCRAFT Classic 02.10?

142# NEEDFORCRAFT Classic 02.10 fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

The server

Where is 142# NEEDFORCRAFT Classic 02.10 located?

142# NEEDFORCRAFT Classic 02.10 publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 109.111.170.145:28016.

Is 142# NEEDFORCRAFT Classic 02.10 online, and how reliable is it?

142# NEEDFORCRAFT Classic 02.10 is online right now. It last restarted about 3 hours ago, going by the uptime it reports. Over the last 7 full days it was up 88% of the time, 147 of 168 hours. Zongarust first saw it on 13 September 2026.

Does 142# NEEDFORCRAFT Classic 02.10 run smoothly?

Over the last 48 hours it ran at 88 server fps on average, never below 20. It carried up to 107,719 entities: buildings, deployables and everything else in the world. It used up to 3,528 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does 142# NEEDFORCRAFT Classic 02.10 run?

142# NEEDFORCRAFT Classic 02.10 runs Rust network protocol 2634 and build 167058 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join 142# NEEDFORCRAFT Classic 02.10?

Start Rust, press F1 to open the console and enter client.connect 109.111.170.145:28016. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is http://needforcraft.ru/.

Server tags

what each one means

Published as mp99,ptrak,$r?,v2634,^b,^v,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp99
Max players 99 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs167058
Build Game build 167058.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.