TruePvE Procedural
Online 109.195.19.208:29015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 03:26 UTC22h ago | – | – | – | 0 |
| Tue 29 Sep, 03:26 UTC1d ago | – | – | – | 0 |
| Mon 28 Sep, 03:26 UTC2d ago | – | – | – | 0 |
| Sun 27 Sep, 03:26 UTC3d ago | – | – | – | 0 |
| Sat 26 Sep, 03:26 UTC4d ago | – | – | – | 0 |
| Fri 25 Sep, 03:26 UTC5d ago | – | – | – | 0 |
| Thu 24 Sep, 03:26 UTC6d ago | – | – | – | 0 |
| Wed 23 Sep, 03:26 UTC7d ago | – | – | – | 0 |
| Tue 22 Sep, 03:26 UTC8d ago | – | – | – | 0 |
| Mon 21 Sep, 03:26 UTC9d ago | – | – | – | 0 |
| Sun 20 Sep, 03:26 UTC10d ago | – | – | – | 0 |
| Sat 19 Sep, 03:26 UTC11d ago | – | – | – | 0 |
| Fri 18 Sep, 03:26 UTC12d ago | – | – | – | 0 |
| Thu 17 Sep, 03:26 UTC13d ago | – | – | – | 0 |
| Wed 16 Sep, 03:26 UTC14d ago | – | – | – | 0 |
| Tue 15 Sep, 03:26 UTC15d ago | – | – | – | 0 |
| Mon 14 Sep, 03:26 UTC16d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on TruePvE Procedural?
TruePvE Procedural makes a new world every few hours, so it keeps no wipe schedule, and none of those resets counts as a wipe.
Players
How busy is TruePvE Procedural?
Right now TruePvE Procedural has 0 players on 100 slots. Over the last seven days it averaged 0 players.
How does TruePvE Procedural rank against other Rust servers?
TruePvE Procedural is #15,558 on player hours over the last seven days, in the top 71% of all ranked servers.
Rules and map
What are the rules and settings on TruePvE Procedural?
TruePvE Procedural gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does TruePvE Procedural run?
TruePvE Procedural runs a procedural map, generated by the game, of size 1,024 with seed 1. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: CraggyIsland.
Tags and lists
What do the server tags on TruePvE Procedural mean?
TruePvE Procedural publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include TruePvE Procedural?
TruePvE Procedural fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
The server
Where is TruePvE Procedural located?
TruePvE Procedural publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 109.195.19.208:29015.
Is TruePvE Procedural online, and how reliable is it?
TruePvE Procedural is online right now. It last restarted about 20 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does TruePvE Procedural run smoothly?
Over the last 48 hours it ran at 10 server fps on average, never below 10. It carried up to 3,187 entities: buildings, deployables and everything else in the world. It used up to 734 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does TruePvE Procedural run?
TruePvE Procedural runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join TruePvE Procedural?
Start Rust, press F1 to open the console and enter client.connect 109.195.19.208:29015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://truepve.ru.
