[AU/NZ] Sydney #2 Small 3k custom map minis on roads
Online OC 114.76.116.107:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 44% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 1 October, 18:00 UTC, in 2d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 19:45 UTC4d ago | 8 | – | running | 0 |
| Thu 17 Sep, 19:53 UTC11d ago | 8 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads wipes every Thursday at 19:45 UTC. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 4 days 2 hours ago. It publishes a weekly wipe schedule in its tags.
What does wipe day look like on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
Its recent wipes drew 8 players at their busiest, on average. On the latest wipe the crowd peaked 7 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 4.
Players
How busy is [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
Right now [AU/NZ] Sydney #2 Small 3k custom map minis on roads has 0 players on 60 slots. Over the last seven days it averaged 1 players and peaked at 8. In the last 48 hours it was busiest at 05:00 UTC, with 3 players on average.
How does [AU/NZ] Sydney #2 Small 3k custom map minis on roads rank against other Rust servers?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads is #3,368 on player hours over the last seven days, in the top 15% of all ranked servers and #97 in Oceania.
Rules and map
What are the rules and settings on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Only players with Rust's premium status can join. Valve's anti-cheat, VAC, is on.
Which map does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads runs a procedural map, generated by the game, of size 3,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on [AU/NZ] Sydney #2 Small 3k custom map minis on roads mean?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp60 (Max players): 60 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^q (Premium): Only players with Rust's premium status can join; ^o (Oxide): Runs Oxide (uMod), a plugin framework; OC (Oceania): Listed under Oceania in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads fits these Zongarust lists: Best Australian Rust servers, Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
The server
Where is [AU/NZ] Sydney #2 Small 3k custom map minis on roads located?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads lists itself in Oceania with its OC tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 114.76.116.107:28015.
Is [AU/NZ] Sydney #2 Small 3k custom map minis on roads online, and how reliable is it?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads is online right now. It last restarted about 4 days ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run smoothly?
Over the last 48 hours it ran at 30 server fps on average, never below 30. It carried up to 64,740 entities: buildings, deployables and everything else in the world. It used up to 3,201 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads runs Rust network protocol 2633 and build 164530 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
Start Rust, press F1 to open the console and enter client.connect 114.76.116.107:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Only players with Rust's premium status can join. Its website is https://discord.gg/hC6DndrAXS.
