SCPVE - TEST - RICK
Offline EA 117.90.232.29:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 3 December, 19:00 UTC, in 20d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW7d ago | – | – | running | – |
| Fri 16 Oct, 07:45 UTC27d ago | 1 | – | – | 0 |
| Mon 5 Oct, 07:03 UTC38d ago | 2 | held half | 11 days | 0 |
| Fri 2 Oct, 09:53 UTC41d ago | 2 | held half | 2.9 days | 2 |
| Fri 2 Oct, 03:06 UTC42d ago | 2 | – | 0.3 days | 0 |
| Thu 1 Oct, 18:00 UTC FW42d ago | – | – | – | – |
| Tue 29 Sep, 16:24 UTC44d ago | 2 | held half | 2.4 days | 0 |
| Mon 28 Sep, 06:51 UTC45d ago | 2 | – | 1.4 days | 1 |
| Sat 26 Sep, 09:32 UTC47d ago | 2 | – | 1.9 days | 0 |
| Fri 25 Sep, 15:51 UTC48d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on SCPVE - TEST - RICK?
SCPVE - TEST - RICK wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 3 December at 19:00 UTC, when every Rust server wipes. Its current world was made 41 days 18 hours ago. It publishes a monthly wipe schedule in its tags.
What does wipe day look like on SCPVE - TEST - RICK?
Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.
Players
How busy is SCPVE - TEST - RICK?
SCPVE - TEST - RICK is offline right now; it was last seen 23 days 20 hours ago.
How does SCPVE - TEST - RICK rank against other Rust servers?
SCPVE - TEST - RICK is #13,059 on player hours over the last seven days, in the top 59% of all ranked servers and #479 in Asia.
Rules and map
What are the rules and settings on SCPVE - TEST - RICK?
SCPVE - TEST - RICK gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is softcore, Facepunch's easier mode: you keep part of your loot. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is off.
Which map does SCPVE - TEST - RICK run?
SCPVE - TEST - RICK runs a procedural map, generated by the game, of size 4,500 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: 亚特兰大 : 行尸走肉.
Tags and lists
What do the server tags on SCPVE - TEST - RICK mean?
SCPVE - TEST - RICK publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167781 (Build): Game build 167781; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^s (Softcore): Facepunch's easier mode: you keep part of your inventory when you die; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; EA (East Asia): Listed under East Asia in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include SCPVE - TEST - RICK?
SCPVE - TEST - RICK fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who runs SCPVE - TEST - RICK?
SCPVE - TEST - RICK publishes a rustpve.top hostname, and so do 3 other servers we track, so they are most likely run by the same operator.
The server
Where is SCPVE - TEST - RICK located?
SCPVE - TEST - RICK lists itself in Asia with its EA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 117.90.232.29:28015.
Is SCPVE - TEST - RICK online, and how reliable is it?
SCPVE - TEST - RICK is offline right now, last seen 23 days 20 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 17 September 2026.
Which version of Rust does SCPVE - TEST - RICK run?
SCPVE - TEST - RICK runs Rust network protocol 2634 and build 167781 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join SCPVE - TEST - RICK?
Start Rust, press F1 to open the console and enter client.connect 117.90.232.29:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://rustimg.rustpve.top/QUN/QQ.png.