SCPVE - RICK
Offline EA 117.90.232.29:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 64% in EA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 06:51 UTC13h ago | – | – | – | 1 |
| Sat 26 Sep, 13:57 UTC2d ago | – | – | – | 0 |
| Sat 26 Sep, 09:32 UTC2d ago | – | – | – | 0 |
| Fri 25 Sep, 16:42 UTC3d ago | – | – | – | 1 |
| Fri 25 Sep, 15:51 UTC3d ago | 2 | – | 0.7 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on SCPVE - RICK?
SCPVE - RICK makes a new world every few hours, so it keeps no wipe schedule, and none of those resets counts as a wipe.
Players
How busy is SCPVE - RICK?
SCPVE - RICK is offline right now; it was last seen 3 hours ago. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 14:00 UTC, with 2 players on average.
How does SCPVE - RICK rank against other Rust servers?
SCPVE - RICK is #5,260 on player hours over the last seven days, in the top 23% of all ranked servers and #367 in Asia.
Rules and map
What are the rules and settings on SCPVE - RICK?
SCPVE - RICK gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is softcore, Facepunch's easier mode: you keep part of your loot. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is off.
Which map does SCPVE - RICK run?
SCPVE - RICK runs a procedural map, generated by the game, of size 4,500 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: QQ群 : 342628.
Tags and lists
What do the server tags on SCPVE - RICK mean?
SCPVE - RICK publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^s (Softcore): Facepunch's easier mode: you keep part of your inventory when you die; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; EA (East Asia): Listed under East Asia in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include SCPVE - RICK?
SCPVE - RICK fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Who runs SCPVE - RICK?
SCPVE - RICK publishes a rustpve.top hostname, and so do 1 other server we track, so they are most likely run by the same operator.
The server
Where is SCPVE - RICK located?
SCPVE - RICK lists itself in Asia with its EA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 117.90.232.29:28015.
Is SCPVE - RICK online, and how reliable is it?
SCPVE - RICK is offline right now, last seen 3 hours ago. It last restarted about 9 hours ago, going by the uptime it reports. Over the last 7 full days it was up 39% of the time, 65 of 168 hours. Zongarust first saw it on 17 September 2026.
Does SCPVE - RICK run smoothly?
Over the last 48 hours it ran at 72 server fps on average, never below 62. It carried up to 147,953 entities: buildings, deployables and everything else in the world. It used up to 4,747 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does SCPVE - RICK run?
SCPVE - RICK runs Rust network protocol 2633 and build 164530 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join SCPVE - RICK?
Start Rust, press F1 to open the console and enter client.connect 117.90.232.29:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://rustimg.rustpve.top/QUN/QQ.png.
