Rust Custom Server - Review / Build
Online 119.105.5.171:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Rust Custom Server - Review / Build?
Not enough of Rust Custom Server - Review / Build's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 16 days 22 hours ago.
Players
How busy is Rust Custom Server - Review / Build?
Right now Rust Custom Server - Review / Build has 0 players on 20 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 15:00 UTC, with 1 players on average.
How does Rust Custom Server - Review / Build rank against other Rust servers?
Rust Custom Server - Review / Build is #11,192 on player hours over the last seven days, in the top 49% of all ranked servers.
Rules and map
What are the rules and settings on Rust Custom Server - Review / Build?
Rust Custom Server - Review / Build gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does Rust Custom Server - Review / Build run?
Rust Custom Server - Review / Build runs a procedural map, generated by the game.
Tags and lists
What do the server tags on Rust Custom Server - Review / Build mean?
Rust Custom Server - Review / Build publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp20 (Max players): 20 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Rust Custom Server - Review / Build?
Rust Custom Server - Review / Build fits these Zongarust lists: Best modded Rust servers and Best Rust build servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The server
Where is Rust Custom Server - Review / Build located?
Rust Custom Server - Review / Build publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 119.105.5.171:28015.
Is Rust Custom Server - Review / Build online, and how reliable is it?
Rust Custom Server - Review / Build is online right now. Over the last 7 full days it was up 26% of the time, 44 of 168 hours. Zongarust first saw it on 13 September 2026.
Which version of Rust does Rust Custom Server - Review / Build run?
Rust Custom Server - Review / Build runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Rust Custom Server - Review / Build?
Start Rust, press F1 to open the console and enter client.connect 119.105.5.171:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.