Aussie Outpost PvE: Chill (open beta)

Online OC 123.51.31.246:28015 checked 4m ago

biweekly wipes moddedoxidepve
2/ 50
players now
4% full
2
7-day average
peak 6
#2,688
rank
top 12% · #70 in OC
7d ago
last wipe
biweekly schedule
6d 16h
next wipe
Thu 19 Nov, 23:43 UTC

Players

00.511.5205:0005:2505:4506:1006:3006:55

Every five minutes, from the Steam server list.

Server performance

01020304007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Nov. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Nov6 Nov8 Nov9 Nov11 Nov12 Nov

Top 12% of all ranked servers, top 35% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 19 November, 23:43 UTC, in 6d 16h. Its biweekly schedule tag · low confidence

4
wipe-day peak
players, last three wipes

Coming wipes

6d 16h
Thu 19 Nov, 23:43 UTC
20d 12h
Thu 3 Dec, 19:00 UTC
FW
34d 16h
Thu 17 Dec, 23:43 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 23:43 UTC FW7d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons
OC · no group limit · biweekly · 29 on average
23 / 2000
[AU] OzRust.com PvE | Jetpacks | Kits | Events
OC · groups of 8+ · biweekly · 4 on average
5 / 150
Miaka's Realm - PvE
OC · groups of 8+ · biweekly · 2 on average
2 / 20
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome
OC · groups of 8+ · biweekly · 9 on average
8 / 50
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 23 on average
31 / 200
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 16 on average
20 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Aussie Outpost PvE: Chill (open beta)?

Too few of Aussie Outpost PvE: Chill (open beta)'s wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Thursday 19 November at 23:43 UTC. Its current world was made 7 days 7 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

What does wipe day look like on Aussie Outpost PvE: Chill (open beta)?

Its recent wipes drew 4 players at their busiest, on average. On the latest wipe the crowd peaked 10 hours after the wipe.

Players

How busy is Aussie Outpost PvE: Chill (open beta)?

Right now Aussie Outpost PvE: Chill (open beta) has 2 players on 50 slots. Over the last seven days it averaged 2 players and peaked at 6. In the last 48 hours it was busiest at 09:00 UTC, with 4 players on average.

How does Aussie Outpost PvE: Chill (open beta) rank against other Rust servers?

Aussie Outpost PvE: Chill (open beta) is #2,688 on player hours over the last seven days, in the top 12% of all ranked servers and #70 in Oceania.

Rules and map

What are the rules and settings on Aussie Outpost PvE: Chill (open beta)?

Aussie Outpost PvE: Chill (open beta) gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is roleplay, towns, jobs and roleplay rules. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does Aussie Outpost PvE: Chill (open beta) run?

Aussie Outpost PvE: Chill (open beta) runs a procedural map, generated by the game, of size 4,500 with seed 54846841. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Aussie Outpost PvE: Chill (open beta) mean?

Aussie Outpost PvE: Chill (open beta) publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^r (Roleplay): A roleplay server; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; OC (Oceania): Listed under Oceania in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Aussie Outpost PvE: Chill (open beta)?

Aussie Outpost PvE: Chill (open beta) fits these Zongarust lists: Best Australian Rust servers, Best modded Rust servers, Best Rust PvE servers and Best Rust roleplay servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

The server

Where is Aussie Outpost PvE: Chill (open beta) located?

Aussie Outpost PvE: Chill (open beta) lists itself in Oceania with its OC tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 123.51.31.246:28015.

Is Aussie Outpost PvE: Chill (open beta) online, and how reliable is it?

Aussie Outpost PvE: Chill (open beta) is online right now. It last restarted about 3 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 5 November 2026.

Does Aussie Outpost PvE: Chill (open beta) run smoothly?

Over the last 48 hours it ran at 30 server fps on average, never below 28. It carried up to 137,000 entities: buildings, deployables and everything else in the world. It used up to 3,717 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Aussie Outpost PvE: Chill (open beta) run?

Aussie Outpost PvE: Chill (open beta) runs Rust network protocol 2636 and build 170545 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Aussie Outpost PvE: Chill (open beta)?

Start Rust, press F1 to open the console and enter client.connect 123.51.31.246:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://aussie-outpost.com.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2636,^b,^r,OC,^p,gmvanilla,cs170545,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170545
Build Game build 170545.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Gameplay

^r
Roleplay A roleplay server.
^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Region

OC
Oceania Listed under Oceania in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.