EPIC PvE Local Staging Validation
Online 129.228.26.174:29115 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 18:21 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on EPIC PvE Local Staging Validation?
Not enough of EPIC PvE Local Staging Validation's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 26 hours ago.
Players
How busy is EPIC PvE Local Staging Validation?
Right now EPIC PvE Local Staging Validation has 0 players on 5 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 22:00 UTC, with 1 players on average.
How does EPIC PvE Local Staging Validation rank against other Rust servers?
EPIC PvE Local Staging Validation is #13,400 on player hours over the last seven days, in the top 59% of all ranked servers.
Rules and map
What are the rules and settings on EPIC PvE Local Staging Validation?
EPIC PvE Local Staging Validation gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Tags and lists
What do the server tags on EPIC PvE Local Staging Validation mean?
EPIC PvE Local Staging Validation publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp5 (Max players): 5 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166493 (Build): Game build 166493; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include EPIC PvE Local Staging Validation?
EPIC PvE Local Staging Validation fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
The server
Where is EPIC PvE Local Staging Validation located?
EPIC PvE Local Staging Validation publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 129.228.26.174:29115.
Is EPIC PvE Local Staging Validation online, and how reliable is it?
EPIC PvE Local Staging Validation is online right now. Over the last 7 full days it was up 13% of the time, 22 of 168 hours. Zongarust first saw it on 13 September 2026.
Which version of Rust does EPIC PvE Local Staging Validation run?
EPIC PvE Local Staging Validation runs Rust network protocol 2634 and build 166493 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join EPIC PvE Local Staging Validation?
Start Rust, press F1 to open the console and enter client.connect 129.228.26.174:29115. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.