EPIC PvE Local Staging Validation

Online 129.228.26.174:29115 checked 8m ago

moddedcarbon
0/ 5
players now
0% full
0
7-day average
peak 1
#13,400
rank
top 59%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75113:0023:0005:0011:0017:0023:00Wiped Wed 30 Sep, 18:21 UTCWIPEForce wipe, Thu 1 Oct, 18:00 UTCFORCE WIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:21 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 118 on average
7 / 350
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 29.09
EU · groups of 16+ · weekly · 110 on average
2 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 01.10
EU · groups of 16+ · monthly · 83 on average
163 / 1000
RustForNoobs.com | Solo Duo Trio | Weekly | EU
EU · no group limit · 67 on average
66 / 100
Vital Rust - EU Long | Vanilla
EU · groups of 16+ · monthly · 62 on average
357 / 400
МИНИ-КАРТА 2Х | STORM | FPS+ 02.10
EU · groups of 8+ · weekly · 55 on average
90 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on EPIC PvE Local Staging Validation?

Not enough of EPIC PvE Local Staging Validation's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 26 hours ago.

Players

How busy is EPIC PvE Local Staging Validation?

Right now EPIC PvE Local Staging Validation has 0 players on 5 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 22:00 UTC, with 1 players on average.

How does EPIC PvE Local Staging Validation rank against other Rust servers?

EPIC PvE Local Staging Validation is #13,400 on player hours over the last seven days, in the top 59% of all ranked servers.

Rules and map

What are the rules and settings on EPIC PvE Local Staging Validation?

EPIC PvE Local Staging Validation gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Tags and lists

What do the server tags on EPIC PvE Local Staging Validation mean?

EPIC PvE Local Staging Validation publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp5 (Max players): 5 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166493 (Build): Game build 166493; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include EPIC PvE Local Staging Validation?

EPIC PvE Local Staging Validation fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

The server

Where is EPIC PvE Local Staging Validation located?

EPIC PvE Local Staging Validation publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 129.228.26.174:29115.

Is EPIC PvE Local Staging Validation online, and how reliable is it?

EPIC PvE Local Staging Validation is online right now. Over the last 7 full days it was up 13% of the time, 22 of 168 hours. Zongarust first saw it on 13 September 2026.

Which version of Rust does EPIC PvE Local Staging Validation run?

EPIC PvE Local Staging Validation runs Rust network protocol 2634 and build 166493 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join EPIC PvE Local Staging Validation?

Start Rust, press F1 to open the console and enter client.connect 129.228.26.174:29115. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166493,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival.
mp5
Max players 5 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166493
Build Game build 166493.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.