Curfew | South Africa 10x PVP/PVE
Online 129.232.216.154:28015 checked 2m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 1 October, 18:00 UTC, in 2d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 18:33 UTC9d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Curfew | South Africa 10x PVP/PVE?
Too few of Curfew | South Africa 10x PVP/PVE's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 9 days 22 hours ago. It publishes an every-two-weeks wipe schedule in its tags.
What does wipe day look like on Curfew | South Africa 10x PVP/PVE?
Its recent wipes drew 3 players at their busiest, on average. On the latest wipe the crowd peaked 19 hours after the wipe.
Players
How busy is Curfew | South Africa 10x PVP/PVE?
Right now Curfew | South Africa 10x PVP/PVE has 1 players on 40 slots. Over the last seven days it averaged 1 players and peaked at 4. In the last 48 hours it was busiest at 19:00 UTC, with 3 players on average.
How does Curfew | South Africa 10x PVP/PVE rank against other Rust servers?
Curfew | South Africa 10x PVP/PVE is #3,739 on player hours over the last seven days, in the top 16% of all ranked servers.
Rules and map
What are the rules and settings on Curfew | South Africa 10x PVP/PVE?
Curfew | South Africa 10x PVP/PVE runs 10x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Curfew | South Africa 10x PVP/PVE run?
Curfew | South Africa 10x PVP/PVE runs a procedural map, generated by the game, of size 3,500 with seed 1. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Curfew | South Africa 10x PVP/PVE mean?
Curfew | South Africa 10x PVP/PVE publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp40 (Max players): 40 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Curfew | South Africa 10x PVP/PVE?
Curfew | South Africa 10x PVP/PVE fits these Zongarust lists: Best 10x Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
The server
Where is Curfew | South Africa 10x PVP/PVE located?
Curfew | South Africa 10x PVP/PVE publishes no region tag, but its name points to Africa. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 129.232.216.154:28015.
Is Curfew | South Africa 10x PVP/PVE online, and how reliable is it?
Curfew | South Africa 10x PVP/PVE is online right now. It last restarted about 13 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Curfew | South Africa 10x PVP/PVE run smoothly?
Over the last 48 hours it ran at 95 server fps on average, never below 47. It carried up to 77,134 entities: buildings, deployables and everything else in the world. It used up to 2,803 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Curfew | South Africa 10x PVP/PVE run?
Curfew | South Africa 10x PVP/PVE runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Curfew | South Africa 10x PVP/PVE?
Start Rust, press F1 to open the console and enter client.connect 129.232.216.154:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is http://pterodactyl.io.
