MapTesting

Online 131.153.158.236:28125 checked 7m ago

moddedcarbon
0/ 90
players now
0% full
0
7-day average
peak 1
#10,740
rank
top 47%
5d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75100:0009:0018:0004:0013:0022:00Force wipe, Thu 1 Oct, 18:00 UTCFORCE WIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.5 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 26 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 13:24 UTC5d ago 1 – running 0
Tue 15 Sep, 00:50 UTC16d ago 1 halved by day 1 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 118 on average
9 / 350
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 29.09
EU · groups of 16+ · weekly · 110 on average
4 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 01.10
EU · groups of 16+ · monthly · 82 on average
214 / 1000
Vital Rust - EU Long | Vanilla
EU · groups of 16+ · monthly · 56 on average
441 / 475
МИНИ-КАРТА 2Х | STORM | FPS+ 02.10
EU · groups of 8+ · weekly · 55 on average
91 / 100
STEEL RUST /ДЛЯ НОВИЧКОВ /МОСКВА 01.10
EU · groups of 24+ · monthly · 53 on average
85 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on MapTesting?

Not enough of MapTesting's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 5 days 10 hours ago.

What does wipe day look like on MapTesting?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 1.

Players

How busy is MapTesting?

Right now MapTesting has 0 players on 90 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 14:00 UTC, with 0 players on average.

How does MapTesting rank against other Rust servers?

MapTesting is #10,740 on player hours over the last seven days, in the top 47% of all ranked servers.

Rules and map

What are the rules and settings on MapTesting?

MapTesting gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Tags and lists

What do the server tags on MapTesting mean?

MapTesting publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp90 (Max players): 90 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; oxidation (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include MapTesting?

MapTesting fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

The server

Where is MapTesting located?

MapTesting publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 131.153.158.236:28125.

Is MapTesting online, and how reliable is it?

MapTesting is online right now. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Which version of Rust does MapTesting run?

MapTesting runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join MapTesting?

Start Rust, press F1 to open the console and enter client.connect 131.153.158.236:28125. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp90,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,oxidation,^z,^y

Game

gmvanilla
Game mode Vanilla survival.
mp90
Max players 90 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Other

oxidation
Custom tag Not a standard Rust tag: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.