Evolution Test Server

Offline 131.196.198.143:28031 checked 3d ago

moddedcarbon
0/ ?
players now
0
7-day average
peak 2
#9,986
rank
top 42%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:25 UTC FW6d ago 1 – running 0
Wed 30 Sep, 23:43 UTC7d ago 3 – 0.7 days 1
Wed 30 Sep, 07:04 UTC7d ago 3 – 0.7 days 0
Tue 29 Sep, 19:49 UTC8d ago 3 – 0.5 days 1
Mon 28 Sep, 23:52 UTC9d ago 3 – 0.8 days 0
Mon 28 Sep, 00:25 UTC10d ago 3 – 1 days 0
Fri 25 Sep, 04:27 UTC13d ago 3 held half 2.8 days 0
Thu 24 Sep, 02:47 UTC14d ago 2 – 1.1 days 0
Sat 19 Sep, 00:26 UTC19d ago 1 halved by day 1 5.1 days 0
Thu 17 Sep, 23:51 UTC20d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Survivors.gg | 2 x Vanilla | Monthly
groups of 30+ · monthly · 198 on average
34 / 200
666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10
EU · groups of 16+ · monthly · 174 on average
14 / 750
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10
EU · groups of 16+ · monthly · 157 on average
75 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10
EU · groups of 16+ · monthly · 134 on average
21 / 700
777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10
EU · groups of 16+ · monthly · 130 on average
18 / 550
ShockRust | Blue | NoLimit
no group limit · 130 on average
59 / 300

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Evolution Test Server?

Evolution Test Server wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 6 days 8 hours ago.

What does wipe day look like on Evolution Test Server?

Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 31 hours after the wipe.

Players

How busy is Evolution Test Server?

Evolution Test Server is offline right now; it was last seen 3 days 5 hours ago. Over the last seven days it averaged 0 players and peaked at 2.

How does Evolution Test Server rank against other Rust servers?

Evolution Test Server is #9,986 on player hours over the last seven days, in the top 42% of all ranked servers.

Rules and map

What are the rules and settings on Evolution Test Server?

Evolution Test Server gives no gather rate in its name. Groups can have up to 15 players. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does Evolution Test Server run?

Evolution Test Server runs a procedural map, generated by the game, of size 5,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on Evolution Test Server mean?

Evolution Test Server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp0 (Max players): 0 slots; ts15 (Group limit): At most 15 per team; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Evolution Test Server?

Evolution Test Server fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

The server

Where is Evolution Test Server located?

Evolution Test Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 131.196.198.143:28031.

Is Evolution Test Server online, and how reliable is it?

Evolution Test Server is offline right now, last seen 3 days 5 hours ago. Over the last 7 full days it was up 13% of the time, 22 of 168 hours. Zongarust first saw it on 13 September 2026.

Which version of Rust does Evolution Test Server run?

Evolution Test Server runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Evolution Test Server?

Start Rust, press F1 to open the console and enter client.connect 131.196.198.143:28031. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com/invite/evolutionpve.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts15,^z,^y

Game

gmrust
Game mode Standard Rust survival.
mp0
Max players 0 slots.
ts15
Group limit At most 15 per team.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166652
Build Game build 166652.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.