PvE|Prvt|RustServer_4991
Online 133.117.73.235:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on PvE|Prvt|RustServer_4991?
Not enough of PvE|Prvt|RustServer_4991's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 22 days 5 hours ago.
Players
How busy is PvE|Prvt|RustServer_4991?
Right now PvE|Prvt|RustServer_4991 has 2 players on 5 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 04:00 UTC, with 1 players on average.
How does PvE|Prvt|RustServer_4991 rank against other Rust servers?
PvE|Prvt|RustServer_4991 is #8,622 on player hours over the last seven days, in the top 38% of all ranked servers.
Rules and map
What are the rules and settings on PvE|Prvt|RustServer_4991?
PvE|Prvt|RustServer_4991 gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.
Which map does PvE|Prvt|RustServer_4991 run?
PvE|Prvt|RustServer_4991 runs a procedural map, generated by the game, of size 4,500 with seed 8762. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on PvE|Prvt|RustServer_4991 mean?
PvE|Prvt|RustServer_4991 publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp5 (Max players): 5 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs163493 (Build): Game build 163493; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^p (PvE): Players don't fight each other; the danger is the world. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include PvE|Prvt|RustServer_4991?
PvE|Prvt|RustServer_4991 fits these Zongarust lists: Best Rust community servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
The server
Where is PvE|Prvt|RustServer_4991 located?
PvE|Prvt|RustServer_4991 publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 133.117.73.235:28015.
Is PvE|Prvt|RustServer_4991 online, and how reliable is it?
PvE|Prvt|RustServer_4991 is online right now. It last restarted about 18 days 11 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does PvE|Prvt|RustServer_4991 run smoothly?
Over the last 48 hours it ran at 49 server fps on average, never below 14. It carried up to 110,593 entities: buildings, deployables and everything else in the world. It used up to 7,884 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does PvE|Prvt|RustServer_4991 run?
PvE|Prvt|RustServer_4991 runs Rust network protocol 2633 and build 163493 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join PvE|Prvt|RustServer_4991?
Start Rust, press F1 to open the console and enter client.connect 133.117.73.235:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.