RustServer_9561
Offline 133.88.118.222:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on RustServer_9561?
Not enough of RustServer_9561's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 17 days 1 hours ago.
Players
How busy is RustServer_9561?
RustServer_9561 is offline right now; it was last seen 17 days ago.
How does RustServer_9561 rank against other Rust servers?
RustServer_9561 is #15,491 on player hours over the last seven days, in the top 69% of all ranked servers.
Rules and map
What are the rules and settings on RustServer_9561?
RustServer_9561 gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.
Which map does RustServer_9561 run?
RustServer_9561 runs a procedural map, generated by the game, of size 3,000 with seed 15503. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on RustServer_9561 mean?
RustServer_9561 publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include RustServer_9561?
RustServer_9561 fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The server
Where is RustServer_9561 located?
RustServer_9561 publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 133.88.118.222:28015.
Is RustServer_9561 online, and how reliable is it?
RustServer_9561 is offline right now, last seen 17 days ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 21 September 2026.
Which version of Rust does RustServer_9561 run?
RustServer_9561 runs Rust network protocol 2633 and build 164530 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join RustServer_9561?
Start Rust, press F1 to open the console and enter client.connect 133.88.118.222:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.