BURN ZOMBIE TESTSERVER

Online 136.243.93.153:29025 checked 8m ago

biweekly wipes moddedoxidepve
0/ 80
players now
0% full
0
7-day average
peak 2
#9,491
rank
top 41%
1d ago
last wipe
biweekly schedule
2d 20h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeakWipe
00.250.50.75122:0007:0016:0002:0011:0020:00Wiped Sun 27 Sep, 05:11 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304022:0007:0016:0002:0011:0020:00Wiped Sun 27 Sep, 05:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 1 October, 18:00 UTC, in 2d 20h. The force wipe · high confidence

3.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

2d 20h
Thu 1 Oct, 18:00 UTC
FW
12d 7h
Sun 11 Oct, 05:11 UTC
26d 7h
Sun 25 Oct, 05:11 UTC
37d 21h
Thu 5 Nov, 19:00 UTC
FW
40d 7h
Sun 8 Nov, 05:11 UTC

The first 48 hours of its last wipes

Sat 26 SepSat 19 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 05:11 UTC1d ago – – running 0
Sat 26 Sep, 05:07 UTC2d ago 2 – 1 days 0
Sat 19 Sep, 06:13 UTC9d ago 0 – 7 days 0
Wed 16 Sep, 04:16 UTC12d ago 1 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 176 on average
134 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 171 on average
164 / 2000
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 8+ · biweekly · 58 on average
13 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 18.09
EU · groups of 30+ · biweekly · 55 on average
47 / 100
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 50 on average
57 / 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 47 on average
50 / 250

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on BURN ZOMBIE TESTSERVER?

Too few of BURN ZOMBIE TESTSERVER's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 40 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

What does wipe day look like on BURN ZOMBIE TESTSERVER?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 10 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 2.

Players

How busy is BURN ZOMBIE TESTSERVER?

Right now BURN ZOMBIE TESTSERVER has 0 players on 80 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 13:00 UTC, with 0 players on average.

How does BURN ZOMBIE TESTSERVER rank against other Rust servers?

BURN ZOMBIE TESTSERVER is #9,491 on player hours over the last seven days, in the top 41% of all ranked servers.

Rules and map

What are the rules and settings on BURN ZOMBIE TESTSERVER?

BURN ZOMBIE TESTSERVER gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does BURN ZOMBIE TESTSERVER run?

BURN ZOMBIE TESTSERVER runs a procedural map, generated by the game, of size 5,250 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Last Oasis.

Tags and lists

What do the server tags on BURN ZOMBIE TESTSERVER mean?

BURN ZOMBIE TESTSERVER publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp80 (Max players): 80 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include BURN ZOMBIE TESTSERVER?

BURN ZOMBIE TESTSERVER fits these Zongarust lists: Best modded Rust servers, Best Rust PvE servers and Best Rust zombie servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

The server

Where is BURN ZOMBIE TESTSERVER located?

BURN ZOMBIE TESTSERVER publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 136.243.93.153:29025.

Is BURN ZOMBIE TESTSERVER online, and how reliable is it?

BURN ZOMBIE TESTSERVER is online right now. It last restarted about 38 hours ago, going by the uptime it reports. Over the last 7 full days it was up 98% of the time, 165 of 168 hours. Zongarust first saw it on 13 September 2026.

Does BURN ZOMBIE TESTSERVER run smoothly?

Over the last 48 hours it ran at 32 server fps on average, never below 30. It carried up to 118,781 entities: buildings, deployables and everything else in the world. It used up to 5,510 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does BURN ZOMBIE TESTSERVER run?

BURN ZOMBIE TESTSERVER runs Rust network protocol 2633 and build 164530 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join BURN ZOMBIE TESTSERVER?

Start Rust, press F1 to open the console and enter client.connect 136.243.93.153:29025. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://rust-burn.com/.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2633,^b,^p,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival.
mp80
Max players 80 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs164530
Build Game build 164530.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.