CobaltCove.io Testing Branch
Offline EU 138.201.33.101:38015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 26 November, 14:48 UTC, in 13d 7h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW7d ago | – | – | running | – |
| Thu 15 Oct, 14:48 UTC28d ago | 1 | – | – | 0 |
| Tue 13 Oct, 15:07 UTC30d ago | 1 | – | 2 days | 0 |
| Sat 10 Oct, 07:36 UTC33d ago | 1 | – | 3.3 days | 1 |
| Thu 1 Oct, 18:51 UTC FW42d ago | – | – | 8.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on CobaltCove.io Testing Branch?
Too few of CobaltCove.io Testing Branch's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Thursday 26 November at 14:48 UTC. Its current world was made 28 days 16 hours ago. It publishes an every-two-weeks wipe schedule in its tags.
What does wipe day look like on CobaltCove.io Testing Branch?
Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 1 hours after the wipe.
Players
How busy is CobaltCove.io Testing Branch?
CobaltCove.io Testing Branch is offline right now; it was last seen 11 days 18 hours ago.
How does CobaltCove.io Testing Branch rank against other Rust servers?
CobaltCove.io Testing Branch is #14,560 on player hours over the last seven days, in the top 60% of all ranked servers and #2,558 in Europe.
Rules and map
What are the rules and settings on CobaltCove.io Testing Branch?
CobaltCove.io Testing Branch gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does CobaltCove.io Testing Branch run?
CobaltCove.io Testing Branch runs a procedural map, generated by the game, of size 4,500 with seed 124032105. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on CobaltCove.io Testing Branch mean?
CobaltCove.io Testing Branch publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp0 (Max players): 0 slots; ts8 (Group limit): At most 8 per team, the game default; v2635 (Protocol): Game protocol 2635: your game has to be on the same version to join; cs168909 (Build): Game build 168909; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include CobaltCove.io Testing Branch?
CobaltCove.io Testing Branch fits these Zongarust lists: Best EU Rust servers, Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Who runs CobaltCove.io Testing Branch?
CobaltCove.io Testing Branch publishes a cobaltcove.io hostname, and so do 2 other servers we track, so they are most likely run by the same operator.
The server
Where is CobaltCove.io Testing Branch located?
CobaltCove.io Testing Branch lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 138.201.33.101:38015.
Is CobaltCove.io Testing Branch online, and how reliable is it?
CobaltCove.io Testing Branch is offline right now, last seen 11 days 18 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 17 September 2026.
Which version of Rust does CobaltCove.io Testing Branch run?
CobaltCove.io Testing Branch runs Rust network protocol 2635 and build 168909 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join CobaltCove.io Testing Branch?
Start Rust, press F1 to open the console and enter client.connect 138.201.33.101:38015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://cobaltcove.io.