[LAN] NVRIN Build (creative)
Offline 14.10.161.128:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 8 Sep, 15:00 UTC29d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [LAN] NVRIN Build (creative)?
Not enough of [LAN] NVRIN Build (creative)'s wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 29 days 18 hours ago.
Players
How busy is [LAN] NVRIN Build (creative)?
[LAN] NVRIN Build (creative) is offline right now; it was last seen 22 days 3 hours ago.
How does [LAN] NVRIN Build (creative) rank against other Rust servers?
[LAN] NVRIN Build (creative) is #15,479 on player hours over the last seven days, in the top – of all ranked servers.
Rules and map
What are the rules and settings on [LAN] NVRIN Build (creative)?
[LAN] NVRIN Build (creative) gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is build & creative, sandbox building, no gathering. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does [LAN] NVRIN Build (creative) run?
[LAN] NVRIN Build (creative) runs a procedural map, generated by the game.
Tags and lists
What do the server tags on [LAN] NVRIN Build (creative) mean?
[LAN] NVRIN Build (creative) publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp30 (Max players): 30 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs163794 (Build): Game build 163794; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^c (Creative): Sandbox building: no gathering, build what you like; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [LAN] NVRIN Build (creative)?
[LAN] NVRIN Build (creative) fits these Zongarust lists: Best modded Rust servers, Best Rust build servers and Best Rust creative servers. On the server list it comes up under these filters: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.
The server
Where is [LAN] NVRIN Build (creative) located?
[LAN] NVRIN Build (creative) publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 14.10.161.128:28015.
Is [LAN] NVRIN Build (creative) online, and how reliable is it?
[LAN] NVRIN Build (creative) is offline right now, last seen 22 days 3 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 13 September 2026.
Which version of Rust does [LAN] NVRIN Build (creative) run?
[LAN] NVRIN Build (creative) runs Rust network protocol 2633 and build 163794 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [LAN] NVRIN Build (creative)?
Start Rust, press F1 to open the console and enter client.connect 14.10.161.128:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.