Velocity | US | PvP | MAX 4 | x2 |
Online NA 141.11.104.104:28030 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers, top 75% in NA, and #586 of the quad servers (top 67%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 16 October, 02:54 UTC, in 7d 18h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:54 UTC6d ago | 0 | – | running | 0 |
| Thu 1 Oct, 11:10 UTC6d ago | 1 | – | 0.7 days | 1 |
| Wed 30 Sep, 22:10 UTC7d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 11:09 UTC13d ago | 0 | – | 6.5 days | 0 |
| Thu 17 Sep, 11:13 UTC20d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Velocity | US | PvP | MAX 4 | x2 |?
Too few of Velocity | US | PvP | MAX 4 | x2 |'s wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Friday 16 October at 02:54 UTC. Its current world was made 6 days 5 hours ago. It publishes an every-two-weeks wipe schedule in its tags.
What does wipe day look like on Velocity | US | PvP | MAX 4 | x2 |?
Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.
Players
How busy is Velocity | US | PvP | MAX 4 | x2 |?
Right now Velocity | US | PvP | MAX 4 | x2 | has 0 players on 100 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 05:00 UTC, with 0 players on average.
How does Velocity | US | PvP | MAX 4 | x2 | rank against other Rust servers?
Velocity | US | PvP | MAX 4 | x2 | is #13,533 on player hours over the last seven days, in the top 57% of all ranked servers and #1,489 in North America. Among quad servers it is #586.
Rules and map
What are the rules and settings on Velocity | US | PvP | MAX 4 | x2 |?
Velocity | US | PvP | MAX 4 | x2 | runs 2x gather, going by its name. Groups are limited to 4 players (quad). Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.
Which map does Velocity | US | PvP | MAX 4 | x2 | run?
Velocity | US | PvP | MAX 4 | x2 | runs a procedural map, generated by the game, of size 3,500 with seed 523989394. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Velocity | US | PvP | MAX 4 | x2 | mean?
Velocity | US | PvP | MAX 4 | x2 | publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts4 (Group limit): At most 4 per team; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Velocity | US | PvP | MAX 4 | x2 |?
Velocity | US | PvP | MAX 4 | x2 | fits these Zongarust lists: Best 2x Rust servers, Best modded Rust servers, Best Rust PvE servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
The server
Where is Velocity | US | PvP | MAX 4 | x2 | located?
Velocity | US | PvP | MAX 4 | x2 | lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 141.11.104.104:28030.
Is Velocity | US | PvP | MAX 4 | x2 | online, and how reliable is it?
Velocity | US | PvP | MAX 4 | x2 | is online right now. It last restarted about 4 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Velocity | US | PvP | MAX 4 | x2 | run smoothly?
Over the last 48 hours it ran at 216 server fps on average, never below 190. It carried up to 67,833 entities: buildings, deployables and everything else in the world. It used up to 2,589 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Velocity | US | PvP | MAX 4 | x2 | run?
Velocity | US | PvP | MAX 4 | x2 | runs Rust network protocol 2634 and build 167058 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Velocity | US | PvP | MAX 4 | x2 |?
Start Rust, press F1 to open the console and enter client.connect 141.11.104.104:28030. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
