Day After Tomorrow Zombie

Online 141.95.34.176:25783 checked 9m ago

moddedcarbon
0/ 50
players now
0% full
0
7-day average
peak 1
#9,531
rank
top 41%
9d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 16:56 UTC9d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 26.09
EU · groups of 16+ · monthly · 142 on average
70 / 1000
ShockRust | Blue | NoLimit
no group limit · 122 on average
80 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 23.09
EU · groups of 16+ · monthly · 116 on average
13 / 1000
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 25.09
EU · groups of 16+ · weekly · 109 on average
69 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 22.09
EU · groups of 16+ · monthly · 102 on average
28 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 27.09
EU · groups of 16+ · monthly · 95 on average
139 / 700

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Day After Tomorrow Zombie?

Not enough of Day After Tomorrow Zombie's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 9 days 4 hours ago.

What does wipe day look like on Day After Tomorrow Zombie?

Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 22 hours after the wipe.

Players

How busy is Day After Tomorrow Zombie?

Right now Day After Tomorrow Zombie has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 1.

How does Day After Tomorrow Zombie rank against other Rust servers?

Day After Tomorrow Zombie is #9,531 on player hours over the last seven days, in the top 41% of all ranked servers.

Rules and map

What are the rules and settings on Day After Tomorrow Zombie?

Day After Tomorrow Zombie gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does Day After Tomorrow Zombie run?

Day After Tomorrow Zombie runs a procedural map, generated by the game, of size 4,000 with seed 1996107046. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Day After Tomorrow Zombie mean?

Day After Tomorrow Zombie publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Day After Tomorrow Zombie?

Day After Tomorrow Zombie fits these Zongarust lists: Best modded Rust servers and Best Rust zombie servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The server

Where is Day After Tomorrow Zombie located?

Day After Tomorrow Zombie publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 141.95.34.176:25783.

Is Day After Tomorrow Zombie online, and how reliable is it?

Day After Tomorrow Zombie is online right now. It last restarted about 5 days 19 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Day After Tomorrow Zombie run smoothly?

Over the last 48 hours it ran at 77 server fps on average, never below 37. It carried up to 93,535 entities: buildings, deployables and everything else in the world. It used up to 4,792 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Day After Tomorrow Zombie run?

Day After Tomorrow Zombie runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Day After Tomorrow Zombie?

Start Rust, press F1 to open the console and enter client.connect 141.95.34.176:25783. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is http://pterodactyl.io.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.