Day After Tomorrow Zombie
Online 141.95.34.176:25783 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 16:56 UTC9d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Day After Tomorrow Zombie?
Not enough of Day After Tomorrow Zombie's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 9 days 4 hours ago.
What does wipe day look like on Day After Tomorrow Zombie?
Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 22 hours after the wipe.
Players
How busy is Day After Tomorrow Zombie?
Right now Day After Tomorrow Zombie has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
How does Day After Tomorrow Zombie rank against other Rust servers?
Day After Tomorrow Zombie is #9,531 on player hours over the last seven days, in the top 41% of all ranked servers.
Rules and map
What are the rules and settings on Day After Tomorrow Zombie?
Day After Tomorrow Zombie gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does Day After Tomorrow Zombie run?
Day After Tomorrow Zombie runs a procedural map, generated by the game, of size 4,000 with seed 1996107046. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Day After Tomorrow Zombie mean?
Day After Tomorrow Zombie publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Day After Tomorrow Zombie?
Day After Tomorrow Zombie fits these Zongarust lists: Best modded Rust servers and Best Rust zombie servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The server
Where is Day After Tomorrow Zombie located?
Day After Tomorrow Zombie publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 141.95.34.176:25783.
Is Day After Tomorrow Zombie online, and how reliable is it?
Day After Tomorrow Zombie is online right now. It last restarted about 5 days 19 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Day After Tomorrow Zombie run smoothly?
Over the last 48 hours it ran at 77 server fps on average, never below 37. It carried up to 93,535 entities: buildings, deployables and everything else in the world. It used up to 4,792 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Day After Tomorrow Zombie run?
Day After Tomorrow Zombie runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Day After Tomorrow Zombie?
Start Rust, press F1 to open the console and enter client.connect 141.95.34.176:25783. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is http://pterodactyl.io.