DEV
Online 141.98.157.79:28888 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 29 September, 10:04 UTC, in 12h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on DEV?
DEV's next wipe is an estimate from weekly: 7 days after its last wipe. Its next wipe is due on Tuesday 29 September at 10:04 UTC. Its current world was made 13 days 11 hours ago. It publishes a weekly wipe schedule in its tags.
Players
How busy is DEV?
Right now DEV has 0 players. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 19:00 UTC, with 1 players on average.
How does DEV rank against other Rust servers?
DEV is #7,527 on player hours over the last seven days, in the top 33% of all ranked servers.
Rules and map
What are the rules and settings on DEV?
DEV gives no gather rate in its name. Groups can have up to 5 players. Its game mode is minigames & battle royale, arenas, Bedwars, parkour, battle royale. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does DEV run?
DEV runs a procedural map, generated by the game, of size 4,500 with seed 1400132468. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on DEV mean?
DEV publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp0 (Max players): 0 slots; ts5 (Group limit): At most 5 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^e (Minigames): Arenas, Bedwars, parkour and other minigames; ^d (Combat training): Aim and PvP practice with the loot handed to you; ^i (Battlefield): Fast PvP with kits and high rates; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; modded (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include DEV?
DEV fits these Zongarust lists: Best modded Rust servers, Best Rust aim training servers and Best Rust battlefield servers. On the server list it comes up under these filters: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Who runs DEV?
DEV publishes a rust.red hostname. No other server we track uses it.
The server
Where is DEV located?
DEV publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 141.98.157.79:28888.
Is DEV online, and how reliable is it?
DEV is online right now. It last restarted about 16 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 15 September 2026.
Does DEV run smoothly?
Over the last 48 hours it ran at 30 server fps on average, never below 29. It carried up to 58,176 entities: buildings, deployables and everything else in the world. It used up to 2,988 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does DEV run?
DEV runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join DEV?
Start Rust, press F1 to open the console and enter client.connect 141.98.157.79:28888. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.gg/KQ45eJABwx.