RUSTVILLE
Online 144.48.106.186:28025 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on RUSTVILLE?
Not enough of RUSTVILLE's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 59 days 8 hours ago.
Players
How busy is RUSTVILLE?
Right now RUSTVILLE has 0 players on 30 slots. Over the last seven days it averaged 0 players.
How does RUSTVILLE rank against other Rust servers?
RUSTVILLE is #16,599 on player hours over the last seven days, in the top 70% of all ranked servers.
Rules and map
What are the rules and settings on RUSTVILLE?
RUSTVILLE gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does RUSTVILLE run?
RUSTVILLE runs a procedural map, generated by the game, of size 3,500 with seed 3565643471. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on RUSTVILLE mean?
RUSTVILLE publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp30 (Max players): 30 slots; ts8 (Group limit): At most 8 per team, the game default; v2632 (Protocol): Game protocol 2632: your game has to be on the same version to join; cs161125 (Build): Game build 161125; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^p (PvE): Players don't fight each other; the danger is the world; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include RUSTVILLE?
RUSTVILLE fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
The server
Where is RUSTVILLE located?
RUSTVILLE publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 144.48.106.186:28025.
Is RUSTVILLE online, and how reliable is it?
RUSTVILLE is online right now. It last restarted about 12 days 10 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does RUSTVILLE run smoothly?
Over the last 48 hours it ran at 36 server fps on average, never below 9. It carried up to 68,562 entities: buildings, deployables and everything else in the world. It used up to 4,877 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does RUSTVILLE run?
RUSTVILLE runs Rust network protocol 2632 and build 161125 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join RUSTVILLE?
Start Rust, press F1 to open the console and enter client.connect 144.48.106.186:28025. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.