4Netplayers Rust Ritterhuder-Server
Online 146.0.46.152:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on 4Netplayers Rust Ritterhuder-Server?
Not enough of 4Netplayers Rust Ritterhuder-Server's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 21 hours ago.
Players
How busy is 4Netplayers Rust Ritterhuder-Server?
Right now 4Netplayers Rust Ritterhuder-Server has 0 players on 10 slots. Over the last seven days it averaged 0 players.
How does 4Netplayers Rust Ritterhuder-Server rank against other Rust servers?
4Netplayers Rust Ritterhuder-Server is #16,614 on player hours over the last seven days, in the top 70% of all ranked servers.
Rules and map
What are the rules and settings on 4Netplayers Rust Ritterhuder-Server?
4Netplayers Rust Ritterhuder-Server gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.
Which map does 4Netplayers Rust Ritterhuder-Server run?
4Netplayers Rust Ritterhuder-Server runs a procedural map, generated by the game, of size 4,000 with seed 1234567890. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on 4Netplayers Rust Ritterhuder-Server mean?
4Netplayers Rust Ritterhuder-Server publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^p (PvE): Players don't fight each other; the danger is the world. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include 4Netplayers Rust Ritterhuder-Server?
4Netplayers Rust Ritterhuder-Server fits these Zongarust lists: Best Rust community servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.
The server
Where is 4Netplayers Rust Ritterhuder-Server located?
4Netplayers Rust Ritterhuder-Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 146.0.46.152:28015.
Is 4Netplayers Rust Ritterhuder-Server online, and how reliable is it?
4Netplayers Rust Ritterhuder-Server is online right now. It last restarted about 3 hours ago, going by the uptime it reports. Zongarust first saw it on 7 October 2026.
Does 4Netplayers Rust Ritterhuder-Server run smoothly?
Over the last 48 hours it ran at 30 server fps on average, never below 27. It carried up to 89,354 entities: buildings, deployables and everything else in the world. It used up to 2,185 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does 4Netplayers Rust Ritterhuder-Server run?
4Netplayers Rust Ritterhuder-Server runs Rust network protocol 2634 and build 167058 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join 4Netplayers Rust Ritterhuder-Server?
Start Rust, press F1 to open the console and enter client.connect 146.0.46.152:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.