4Netplayers RustWorld

Online 146.59.0.52:24900 checked 13m ago

0/ 10
players now
0% full
0
7-day average
peak –
#15,499
rank
top 67%
8d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 19:45 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 729 on average
790 / 850
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 470 on average
226 / 250
Rustopia.gg - EU Mondays Premium
EU · groups of 16+ · weekly · 301 on average
183 / 200
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
25 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 288 on average
32 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 246 on average
33 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on 4Netplayers RustWorld?

Not enough of 4Netplayers RustWorld's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 8 days 7 hours ago.

What does wipe day look like on 4Netplayers RustWorld?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.

Players

How busy is 4Netplayers RustWorld?

Right now 4Netplayers RustWorld has 0 players on 10 slots. Over the last seven days it averaged 0 players.

How does 4Netplayers RustWorld rank against other Rust servers?

4Netplayers RustWorld is #15,499 on player hours over the last seven days, in the top 67% of all ranked servers.

Rules and map

What are the rules and settings on 4Netplayers RustWorld?

4Netplayers RustWorld gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.

Which map does 4Netplayers RustWorld run?

4Netplayers RustWorld runs a procedural map, generated by the game, of size 3,500 with seed 1234567890. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on 4Netplayers RustWorld mean?

4Netplayers RustWorld publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include 4Netplayers RustWorld?

4Netplayers RustWorld fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The server

Where is 4Netplayers RustWorld located?

4Netplayers RustWorld publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 146.59.0.52:24900.

Is 4Netplayers RustWorld online, and how reliable is it?

4Netplayers RustWorld is online right now. It last restarted about 4 days 17 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does 4Netplayers RustWorld run smoothly?

Over the last 48 hours it ran at 30 server fps on average, never below 30. It carried up to 65,087 entities: buildings, deployables and everything else in the world. It used up to 2,976 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does 4Netplayers RustWorld run?

4Netplayers RustWorld runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join 4Netplayers RustWorld?

Start Rust, press F1 to open the console and enter client.connect 146.59.0.52:24900. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://www.4netplayers.com.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival.
mp10
Max players 10 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.