rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP
Online 147.135.138.172:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 1 October, 18:00 UTC, in 2d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 17:49 UTC11d ago | 7 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP?
Too few of rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 11 days 17 hours ago. It publishes an every-two-weeks wipe schedule in its tags.
What does wipe day look like on rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP?
Its recent wipes drew 7 players at their busiest, on average. On the latest wipe the crowd peaked 1 hours after the wipe.
Players
How busy is rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP?
Right now rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP has 0 players on 50 slots. Over the last seven days it averaged 1 players and peaked at 5. In the last 48 hours it was busiest at 13:00 UTC, with 2 players on average.
How does rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP rank against other Rust servers?
rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP is #3,143 on player hours over the last seven days, in the top 14% of all ranked servers.
Rules and map
What are the rules and settings on rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP?
rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.
Which map does rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP run?
rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP runs a procedural map, generated by the game, of size 3,500 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP mean?
rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP?
rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP fits these Zongarust lists: Best EU Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The server
Where is rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP located?
rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP publishes no region tag, but its name points to Europe. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 147.135.138.172:28015.
Is rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP online, and how reliable is it?
rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP is online right now. It last restarted about 6 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP run smoothly?
Over the last 48 hours it ran at 232 server fps on average, never below 209. It carried up to 106,156 entities: buildings, deployables and everything else in the world. It used up to 4,106 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP run?
rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join rustbeyond.com | EU Biweekly | PvE | Skills | Deep Sea PvP?
Start Rust, press F1 to open the console and enter client.connect 147.135.138.172:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://www.rustbeyond.com.
