DinDin
Online 147.93.160.205:28515 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 28d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:59 UTC1d ago | – | – | running | 1 |
| Mon 28 Sep, 16:52 UTC9d ago | 1 | – | 7.8 days | 1 |
| Sun 27 Sep, 14:15 UTC10d ago | 1 | – | 1.1 days | 0 |
| Sun 27 Sep, 05:55 UTC11d ago | 1 | – | 0.3 days | 0 |
| Sat 26 Sep, 13:03 UTC11d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on DinDin?
DinDin wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Its current world was made 41 hours ago. It publishes a monthly wipe schedule in its tags.
What does wipe day look like on DinDin?
Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.
Players
How busy is DinDin?
Right now DinDin has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 19:00 UTC, with 2 players on average.
How does DinDin rank against other Rust servers?
DinDin is #9,560 on player hours over the last seven days, in the top 40% of all ranked servers.
Rules and map
What are the rules and settings on DinDin?
DinDin gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Only players with Rust's premium status can join. Valve's anti-cheat, VAC, is on.
Which map does DinDin run?
DinDin runs a procedural map, generated by the game, of size 3,700 with seed 2082846974. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on DinDin mean?
DinDin publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^q (Premium): Only players with Rust's premium status can join. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include DinDin?
DinDin fits these Zongarust lists: Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
The server
Where is DinDin located?
DinDin publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 147.93.160.205:28515.
Is DinDin online, and how reliable is it?
DinDin is online right now. It last restarted about 21 hours ago, going by the uptime it reports. Over the last 7 full days it was up 21% of the time, 36 of 168 hours. Zongarust first saw it on 26 September 2026.
Does DinDin run smoothly?
Over the last 48 hours it ran at 53 server fps on average, never below 7. It carried up to 79,433 entities: buildings, deployables and everything else in the world. It used up to 2,163 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does DinDin run?
DinDin runs Rust network protocol 2634 and build 167058 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join DinDin?
Start Rust, press F1 to open the console and enter client.connect 147.93.160.205:28515. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Only players with Rust's premium status can join.
