A Shockbyte Rust Server

Online 148.113.24.101:28015 checked 7m ago

0/ 40
players now
0% full
1
7-day average
peak 6
#4,601
rank
top 20%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeakWipe
0123423:0021:0002:0008:0013:0019:00Wiped Sat 26 Sep, 23:13 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040023:0021:0002:0008:0013:0019:00Wiped Sat 26 Sep, 23:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k26 Sep27 Sep28 Sep

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
6
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 23:13 UTC1d ago – – running 4
Sat 26 Sep, 02:44 UTC2d ago 6 – 0.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 420 on average
746 / 800
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 293 on average
147 / 200
Rustopia.gg - EU Mondays Premium
EU · groups of 16+ · weekly · 291 on average
616 / 675
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
132 / 250
Rustafied.com - EU Main
EU · groups of 16+ · weekly · 242 on average
163 / 225
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 242 on average
239 / 350

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on A Shockbyte Rust Server?

Not enough of A Shockbyte Rust Server's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 45 hours ago.

What does wipe day look like on A Shockbyte Rust Server?

Its recent wipes drew 6 players at their busiest, on average. On the latest wipe the crowd peaked 15 hours after the wipe.

Players

How busy is A Shockbyte Rust Server?

Right now A Shockbyte Rust Server has 0 players on 40 slots. Over the last seven days it averaged 1 players and peaked at 6.

How does A Shockbyte Rust Server rank against other Rust servers?

A Shockbyte Rust Server is #4,601 on player hours over the last seven days, in the top 20% of all ranked servers.

Rules and map

What are the rules and settings on A Shockbyte Rust Server?

A Shockbyte Rust Server gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on A Shockbyte Rust Server mean?

A Shockbyte Rust Server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp40 (Max players): 40 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include A Shockbyte Rust Server?

A Shockbyte Rust Server fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

The server

Where is A Shockbyte Rust Server located?

A Shockbyte Rust Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 148.113.24.101:28015.

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server is online right now. It last restarted about 26 hours ago, going by the uptime it reports. Over the last 2 full days it was up 62% of the time, 30 of 48 hours. Zongarust first saw it on 25 September 2026.

Does A Shockbyte Rust Server run smoothly?

Over the last 48 hours it ran at 240 server fps on average, never below 240. It carried up to 8,127 entities: buildings, deployables and everything else in the world. It used up to 884 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join A Shockbyte Rust Server?

Start Rust, press F1 to open the console and enter client.connect 148.113.24.101:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://shockbyte.com.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival.
mp40
Max players 40 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.