[GER]DuKs TESTSERVER
Online 148.251.2.84:30015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [GER]DuKs TESTSERVER?
Not enough of [GER]DuKs TESTSERVER's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 23 days 5 hours ago.
Players
How busy is [GER]DuKs TESTSERVER?
Right now [GER]DuKs TESTSERVER has 0 players on 10 slots. Over the last seven days it averaged 0 players.
How does [GER]DuKs TESTSERVER rank against other Rust servers?
[GER]DuKs TESTSERVER is #15,497 on player hours over the last seven days, in the top 67% of all ranked servers.
Rules and map
What are the rules and settings on [GER]DuKs TESTSERVER?
[GER]DuKs TESTSERVER gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does [GER]DuKs TESTSERVER run?
[GER]DuKs TESTSERVER runs a custom map of size 4,000. Its map file is published, so it can be downloaded from this page.
Tags and lists
What do the server tags on [GER]DuKs TESTSERVER mean?
[GER]DuKs TESTSERVER publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; rustmaps (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [GER]DuKs TESTSERVER?
[GER]DuKs TESTSERVER fits these Zongarust lists: Best EU Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The server
Where is [GER]DuKs TESTSERVER located?
[GER]DuKs TESTSERVER publishes no region tag, but its name points to Europe. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 148.251.2.84:30015.
Is [GER]DuKs TESTSERVER online, and how reliable is it?
[GER]DuKs TESTSERVER is online right now. It last restarted about 4 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does [GER]DuKs TESTSERVER run smoothly?
Over the last 48 hours it ran at 40 server fps on average, never below 26. It carried up to 91,278 entities: buildings, deployables and everything else in the world. It used up to 2,474 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does [GER]DuKs TESTSERVER run?
[GER]DuKs TESTSERVER runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [GER]DuKs TESTSERVER?
Start Rust, press F1 to open the console and enter client.connect 148.251.2.84:30015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://rust.duks-gaming.com.
