Impulse101 | PvE Events
Online 149.120.102.160:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Impulse101 | PvE Events?
Not enough of Impulse101 | PvE Events's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 5 days 7 hours ago.
Players
How busy is Impulse101 | PvE Events?
Right now Impulse101 | PvE Events has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
How does Impulse101 | PvE Events rank against other Rust servers?
Impulse101 | PvE Events is #11,924 on player hours over the last seven days, in the top 50% of all ranked servers.
Rules and map
What are the rules and settings on Impulse101 | PvE Events?
Impulse101 | PvE Events gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does Impulse101 | PvE Events run?
Impulse101 | PvE Events runs a procedural map, generated by the game, of size 3,500 with seed 1012026. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Impulse101 | PvE Events mean?
Impulse101 | PvE Events publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^p (PvE): Players don't fight each other; the danger is the world; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Impulse101 | PvE Events?
Impulse101 | PvE Events fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
The server
Where is Impulse101 | PvE Events located?
Impulse101 | PvE Events publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 149.120.102.160:28015.
Is Impulse101 | PvE Events online, and how reliable is it?
Impulse101 | PvE Events is online right now. It last restarted about 5 days 5 hours ago, going by the uptime it reports. Over the last 4 full days it was up 100% of the time, 96 of 96 hours. Zongarust first saw it on 3 October 2026.
Does Impulse101 | PvE Events run smoothly?
Over the last 48 hours it ran at 83 server fps on average, never below 53. It carried up to 65,953 entities: buildings, deployables and everything else in the world. It used up to 3,268 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Impulse101 | PvE Events run?
Impulse101 | PvE Events runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Impulse101 | PvE Events?
Start Rust, press F1 to open the console and enter client.connect 149.120.102.160:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com/invite/GbQD825FQK.