Salish Rust server | Powered by AMP

Online 15.204.8.246:28015 checked 5m ago

pve
0/ 100
players now
0% full
0
7-day average
peak –
#15,621
rank
top 70%
7d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

0123404:4005:0505:2505:5006:1006:35

Every five minutes, from the Steam server list.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Nov. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Nov7 Nov8 Nov10 Nov11 Nov12 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 68 on average
47 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 66 on average
15 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 64 on average
32 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 34 on average
39 / 200
[JP] Vanilla/kokuuServer/PvE/V1/beeginner
EA · groups of 8+ · monthly · 29 on average
21 / 500
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 21 on average
10 / 150

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Salish Rust server | Powered by AMP?

Not enough of Salish Rust server | Powered by AMP's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 7 days 3 hours ago.

Players

How busy is Salish Rust server | Powered by AMP?

Right now Salish Rust server | Powered by AMP has 0 players on 100 slots. Over the last seven days it averaged 0 players.

How does Salish Rust server | Powered by AMP rank against other Rust servers?

Salish Rust server | Powered by AMP is #15,621 on player hours over the last seven days, in the top 70% of all ranked servers.

Rules and map

What are the rules and settings on Salish Rust server | Powered by AMP?

Salish Rust server | Powered by AMP gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.

Which map does Salish Rust server | Powered by AMP run?

Salish Rust server | Powered by AMP runs a procedural map, generated by the game, of size 4,500 with seed 828673041. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Salish Rust server | Powered by AMP mean?

Salish Rust server | Powered by AMP publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170220 (Build): Game build 170220; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^p (PvE): Players don't fight each other; the danger is the world. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Salish Rust server | Powered by AMP?

Salish Rust server | Powered by AMP fits these Zongarust lists: Best Rust community servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The server

Where is Salish Rust server | Powered by AMP located?

Salish Rust server | Powered by AMP publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 15.204.8.246:28015.

Is Salish Rust server | Powered by AMP online, and how reliable is it?

Salish Rust server | Powered by AMP is online right now. It last restarted about 7 days 2 hours ago, going by the uptime it reports. Over the last 6 full days it was up 100% of the time, 144 of 144 hours. Zongarust first saw it on 6 November 2026.

Does Salish Rust server | Powered by AMP run smoothly?

Over the last 48 hours it ran at 133 server fps on average, never below 113. It carried up to 115,000 entities: buildings, deployables and everything else in the world. It used up to 3,388 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Salish Rust server | Powered by AMP run?

Salish Rust server | Powered by AMP runs Rust network protocol 2636 and build 170220 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Salish Rust server | Powered by AMP?

Start Rust, press F1 to open the console and enter client.connect 15.204.8.246:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2636,^p,gmrust,cs170220,ts8

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170220
Build Game build 170220.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.