UV4L_PrivateServer

Online 15.235.13.128:25570 checked 2m ago

moddedoxide
0/ 10
players now
0% full
2
7-day average
peak 4
#2,789
rank
top 13%
6d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

00.511.5205:1005:3505:5506:2006:4007:05

Every five minutes, from the Steam server list.

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Nov. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Nov6 Nov8 Nov9 Nov11 Nov12 Nov

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 7 NovFri 6 Nov
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 7 Nov, 01:33 UTC6d ago 4 – running 2
Fri 6 Nov, 01:08 UTC7d ago 3 – 1 days 0
Thu 5 Nov, 19:00 UTC FW7d ago – – – –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 12.11
EU · groups of 5 · weekly · 77 on average
55 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 10.11
EU · groups of 5 · 59 on average
12 / 150
【辐射国度】月清养老服
EA · groups of 6 · 24 on average
34 / 150
红果十倍/11.11号新开/爆枪/新人入门
EA · groups of 6 · weekly · 15 on average
20 / 200
Rust: City of Tarkov [MAIN]
NA · groups of 5 · monthly · 2 on average
1 / 50
[RU] | КЛАССИКА | ДЛЯ НОВИЧКОВ
EU · groups of 5 · monthly · 2 on average
3 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on UV4L_PrivateServer?

Not enough of UV4L_PrivateServer's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 6 days 5 hours ago.

What does wipe day look like on UV4L_PrivateServer?

Its recent wipes drew 4 players at their busiest, on average. On the latest wipe the crowd peaked 47 hours after the wipe.

Players

How busy is UV4L_PrivateServer?

Right now UV4L_PrivateServer has 0 players on 10 slots. Over the last seven days it averaged 2 players and peaked at 4. In the last 48 hours it was busiest at 22:00 UTC, with 4 players on average.

How does UV4L_PrivateServer rank against other Rust servers?

UV4L_PrivateServer is #2,789 on player hours over the last seven days, in the top 13% of all ranked servers.

Rules and map

What are the rules and settings on UV4L_PrivateServer?

UV4L_PrivateServer gives no gather rate in its name. Groups can have up to 6 players. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is off.

Which map does UV4L_PrivateServer run?

UV4L_PrivateServer runs a procedural map, generated by the game, of size 3,000 with seed 231934159. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on UV4L_PrivateServer mean?

UV4L_PrivateServer publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; ts6 (Group limit): At most 6 per team; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include UV4L_PrivateServer?

UV4L_PrivateServer fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The server

Where is UV4L_PrivateServer located?

UV4L_PrivateServer publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 15.235.13.128:25570.

Is UV4L_PrivateServer online, and how reliable is it?

UV4L_PrivateServer is online right now. It last restarted about 32 hours ago, going by the uptime it reports. Over the last 7 full days it was up 66% of the time, 111 of 168 hours. Zongarust first saw it on 5 November 2026.

Does UV4L_PrivateServer run smoothly?

Over the last 48 hours it ran at 60 server fps on average, never below 59. It carried up to 51,000 entities: buildings, deployables and everything else in the world. It used up to 2,322 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does UV4L_PrivateServer run?

UV4L_PrivateServer runs Rust network protocol 2636 and build 170545 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join UV4L_PrivateServer?

Start Rust, press F1 to open the console and enter client.connect 15.235.13.128:25570. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2636,gmrust,cs170545,ts6,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp10
Max players 10 slots.
ts6
Group limit At most 6 per team.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170545
Build Game build 170545.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.