LivingWorld isolated remediation validation

Offline 152.110.55.254:28115 checked 8d ago

moddedoxide
0/ 2
players now
0% full
0
7-day average
peak –
#16,853
rank
top 71%
24d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Survivors.gg | 2 x Vanilla | Monthly
groups of 30+ · monthly · 198 on average
43 / 200
666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10
EU · groups of 16+ · monthly · 173 on average
29 / 750
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10
EU · groups of 16+ · monthly · 154 on average
95 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10
EU · groups of 16+ · monthly · 134 on average
41 / 700
777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10
EU · groups of 16+ · monthly · 130 on average
38 / 550
ShockRust | Blue | NoLimit
no group limit · 129 on average
58 / 300

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on LivingWorld isolated remediation validation?

Not enough of LivingWorld isolated remediation validation's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 24 days 12 hours ago.

Players

How busy is LivingWorld isolated remediation validation?

LivingWorld isolated remediation validation is offline right now; it was last seen 8 days 11 hours ago.

How does LivingWorld isolated remediation validation rank against other Rust servers?

LivingWorld isolated remediation validation is #16,853 on player hours over the last seven days, in the top 71% of all ranked servers.

Rules and map

What are the rules and settings on LivingWorld isolated remediation validation?

LivingWorld isolated remediation validation gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does LivingWorld isolated remediation validation run?

LivingWorld isolated remediation validation runs a procedural map, generated by the game.

Tags and lists

What do the server tags on LivingWorld isolated remediation validation mean?

LivingWorld isolated remediation validation publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp2 (Max players): 2 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs163207 (Build): Game build 163207; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include LivingWorld isolated remediation validation?

LivingWorld isolated remediation validation fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The server

Where is LivingWorld isolated remediation validation located?

LivingWorld isolated remediation validation publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 152.110.55.254:28115.

Is LivingWorld isolated remediation validation online, and how reliable is it?

LivingWorld isolated remediation validation is offline right now, last seen 8 days 11 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 13 September 2026.

Which version of Rust does LivingWorld isolated remediation validation run?

LivingWorld isolated remediation validation runs Rust network protocol 2633 and build 163207 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join LivingWorld isolated remediation validation?

Start Rust, press F1 to open the console and enter client.connect 152.110.55.254:28115. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp2
Max players 2 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs163207
Build Game build 163207.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.