Outback Modded 7x | AU/OCE
Online 157.211.49.86:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 8 October, 21:28 UTC, in 6d 17h. Its weekly schedule tag · low confidence
Coming wipes
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:28 UTC FW6h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Outback Modded 7x | AU/OCE?
Too few of Outback Modded 7x | AU/OCE's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Thursday 8 October at 21:28 UTC. Its current world was made 6 hours ago. It publishes a weekly wipe schedule in its tags.
Players
How busy is Outback Modded 7x | AU/OCE?
Right now Outback Modded 7x | AU/OCE has 0 players on 50 slots. Over the last seven days it averaged 0 players.
How does Outback Modded 7x | AU/OCE rank against other Rust servers?
Outback Modded 7x | AU/OCE is #16,201 on player hours over the last seven days, in the top 71% of all ranked servers.
Rules and map
What are the rules and settings on Outback Modded 7x | AU/OCE?
Outback Modded 7x | AU/OCE runs 7x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Outback Modded 7x | AU/OCE run?
Outback Modded 7x | AU/OCE runs a procedural map, generated by the game, of size 4,500 with seed 735424007. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Outback Modded 7x | AU/OCE mean?
Outback Modded 7x | AU/OCE publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166494 (Build): Game build 166494; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Outback Modded 7x | AU/OCE?
Outback Modded 7x | AU/OCE fits these Zongarust lists: Best Australian Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
The server
Where is Outback Modded 7x | AU/OCE located?
Outback Modded 7x | AU/OCE publishes no region tag, but its name points to Oceania. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 157.211.49.86:28015.
Is Outback Modded 7x | AU/OCE online, and how reliable is it?
Outback Modded 7x | AU/OCE is online right now. It last restarted about 3 hours ago, going by the uptime it reports. Over the last 7 full days it was up 20% of the time, 34 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Outback Modded 7x | AU/OCE run smoothly?
Over the last 48 hours it ran at 148 server fps on average, never below 110. It carried up to 219,237 entities: buildings, deployables and everything else in the world. It used up to 3,987 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Outback Modded 7x | AU/OCE run?
Outback Modded 7x | AU/OCE runs Rust network protocol 2634 and build 166494 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Outback Modded 7x | AU/OCE?
Start Rust, press F1 to open the console and enter client.connect 157.211.49.86:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.