Aussie PvE | Modded | AU/OCE

Online 157.211.49.86:28115 checked 13m ago

moddedoxide
0/ 100
players now
0% full
0
7-day average
peak 1
#13,771
rank
top 58%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75109:0009:0014:0020:0001:0007:00Wiped Wed 7 Oct, 06:20 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040009:0009:0014:0020:0001:0007:00Wiped Wed 7 Oct, 06:20 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 06:20 UTC1d ago – – running 0
Thu 1 Oct, 21:25 UTC FW6d ago 1 halved by day 1 5.4 days 0
Thu 24 Sep, 04:05 UTC14d ago 1 halved by day 2 7.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AUS] Rust in Peace
OC · groups of 8+ · 2 on average
0 / 50
New Zealand MAP|Tugboats|Deepsea|Low Upkeep|2Min Nights
OC · groups of 8+ · monthly · 1 on average
1 / 100
Auzzie MISFITS. SELECTABLE PVE/PVP | Events|Shop|QoL
OC · groups of 8+ · monthly · 1 on average
0 / 50
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 292 on average
287 / 350
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 119 on average
584 / 600
Rustafied.com - AU Medium
OC · groups of 16+ · biweekly · 118 on average
92 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Aussie PvE | Modded | AU/OCE?

Aussie PvE | Modded | AU/OCE wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 26 hours ago.

What does wipe day look like on Aussie PvE | Modded | AU/OCE?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 1 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 1.5.

Players

How busy is Aussie PvE | Modded | AU/OCE?

Right now Aussie PvE | Modded | AU/OCE has 0 players on 100 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 23:00 UTC, with 0 players on average.

How does Aussie PvE | Modded | AU/OCE rank against other Rust servers?

Aussie PvE | Modded | AU/OCE is #13,771 on player hours over the last seven days, in the top 58% of all ranked servers.

Rules and map

What are the rules and settings on Aussie PvE | Modded | AU/OCE?

Aussie PvE | Modded | AU/OCE gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does Aussie PvE | Modded | AU/OCE run?

Aussie PvE | Modded | AU/OCE runs a procedural map, generated by the game, of size 4,500 with seed 1349656997. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Aussie PvE | Modded | AU/OCE mean?

Aussie PvE | Modded | AU/OCE publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Aussie PvE | Modded | AU/OCE?

Aussie PvE | Modded | AU/OCE fits these Zongarust lists: Best Australian Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The server

Where is Aussie PvE | Modded | AU/OCE located?

Aussie PvE | Modded | AU/OCE publishes no region tag, but its name points to Oceania. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 157.211.49.86:28115.

Is Aussie PvE | Modded | AU/OCE online, and how reliable is it?

Aussie PvE | Modded | AU/OCE is online right now. It last restarted about 24 hours ago, going by the uptime it reports. Over the last 7 full days it was up 48% of the time, 81 of 168 hours. Zongarust first saw it on 23 September 2026.

Does Aussie PvE | Modded | AU/OCE run smoothly?

Over the last 48 hours it ran at 135 server fps on average, never below 107. It carried up to 212,746 entities: buildings, deployables and everything else in the world. It used up to 4,577 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Aussie PvE | Modded | AU/OCE run?

Aussie PvE | Modded | AU/OCE runs Rust network protocol 2634 and build 166652 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Aussie PvE | Modded | AU/OCE?

Start Rust, press F1 to open the console and enter client.connect 157.211.49.86:28115. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166652
Build Game build 166652.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.