Closed testing
Online EU 157.85.85.216:24028 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 15:57 UTC4d ago | – | – | – | 1 |
| Sun 27 Sep, 15:41 UTC4d ago | – | – | – | 1 |
| Sun 27 Sep, 15:09 UTC4d ago | – | – | – | 0 |
| Sun 27 Sep, 14:56 UTC4d ago | – | – | – | 0 |
| Sat 26 Sep, 16:04 UTC5d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Closed testing?
Closed testing makes a new world every few hours, so it keeps no wipe schedule, and none of those resets counts as a wipe.
Players
How busy is Closed testing?
Right now Closed testing has 0 players on 30 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 17:00 UTC, with 0 players on average.
How does Closed testing rank against other Rust servers?
Closed testing is #8,269 on player hours over the last seven days, in the top 37% of all ranked servers and #2,036 in Europe.
Rules and map
What are the rules and settings on Closed testing?
Closed testing gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does Closed testing run?
Closed testing runs a procedural map, generated by the game, of size 3,000 with seed 290816156. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Closed testing mean?
Closed testing publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp30 (Max players): 30 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^p (PvE): Players don't fight each other; the danger is the world; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Closed testing?
Closed testing fits these Zongarust lists: Best EU Rust servers, Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
The server
Where is Closed testing located?
Closed testing lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 157.85.85.216:24028.
Is Closed testing online, and how reliable is it?
Closed testing is online right now. It last restarted about 1 hours ago, going by the uptime it reports. Over the last 4 full days it was up 19% of the time, 18 of 96 hours. Zongarust first saw it on 26 September 2026.
Does Closed testing run smoothly?
Over the last 48 hours it ran at 230 server fps on average, never below 229. It carried up to 47,649 entities: buildings, deployables and everything else in the world. It used up to 1,576 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Closed testing run?
Closed testing runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Closed testing?
Start Rust, press F1 to open the console and enter client.connect 157.85.85.216:24028. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://shockbyte.com.