The Batcave
Online 157.85.86.153:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 28d 11h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on The Batcave?
The Batcave's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Its current world was made 2 days 1 hours ago. It publishes a monthly wipe schedule in its tags.
Players
How busy is The Batcave?
Right now The Batcave has 0 players on 40 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 18:00 UTC, with 0 players on average.
How does The Batcave rank against other Rust servers?
The Batcave is #16,207 on player hours over the last seven days, in the top 68% of all ranked servers.
Rules and map
What are the rules and settings on The Batcave?
The Batcave gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does The Batcave run?
The Batcave runs a procedural map, generated by the game, of size 2,500 with seed 50000. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on The Batcave mean?
The Batcave publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp40 (Max players): 40 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include The Batcave?
The Batcave fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
The server
Where is The Batcave located?
The Batcave publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 157.85.86.153:28015.
Is The Batcave online, and how reliable is it?
The Batcave is online right now. It last restarted about 35 hours ago, going by the uptime it reports. Over the last 1 full day it was up 100% of the time, 24 of 24 hours. Zongarust first saw it on 6 October 2026.
Does The Batcave run smoothly?
Over the last 48 hours it ran at 210 server fps on average, never below 145. It carried up to 29,973 entities: buildings, deployables and everything else in the world. It used up to 1,794 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does The Batcave run?
The Batcave runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join The Batcave?
Start Rust, press F1 to open the console and enter client.connect 157.85.86.153:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.