Red sun in the sky
Online 157.85.87.241:26318 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 10:09 UTC9d ago | 2 | – | running | 0 |
| Fri 18 Sep, 21:13 UTC10d ago | 2 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Red sun in the sky?
Not enough of Red sun in the sky's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 9 days 18 hours ago.
What does wipe day look like on Red sun in the sky?
Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 7 hours after the wipe.
Players
How busy is Red sun in the sky?
Right now Red sun in the sky has 0 players on 5 slots. Over the last seven days it averaged 0 players and peaked at 1.
How does Red sun in the sky rank against other Rust servers?
Red sun in the sky is #10,428 on player hours over the last seven days, in the top 45% of all ranked servers.
Rules and map
What are the rules and settings on Red sun in the sky?
Red sun in the sky gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.
Which map does Red sun in the sky run?
Red sun in the sky runs a procedural map, generated by the game, of size 4,300 with seed 1780095335. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Red sun in the sky mean?
Red sun in the sky publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp5 (Max players): 5 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Red sun in the sky?
Red sun in the sky fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The server
Where is Red sun in the sky located?
Red sun in the sky publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 157.85.87.241:26318.
Is Red sun in the sky online, and how reliable is it?
Red sun in the sky is online right now. It last restarted about 15 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Red sun in the sky run smoothly?
Over the last 48 hours it ran at 112 server fps on average, never below 83. It carried up to 102,529 entities: buildings, deployables and everything else in the world. It used up to 3,330 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Red sun in the sky run?
Red sun in the sky runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Red sun in the sky?
Start Rust, press F1 to open the console and enter client.connect 157.85.87.241:26318. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://shockbyte.com.