[JP]NOYUK Creative/Build/HELI
Offline 157.85.88.112:29581 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:08 UTC6d ago | 1 | – | running | 0 |
| Tue 29 Sep, 04:50 UTC9d ago | 3 | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [JP]NOYUK Creative/Build/HELI?
Not enough of [JP]NOYUK Creative/Build/HELI's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 6 days 5 hours ago.
What does wipe day look like on [JP]NOYUK Creative/Build/HELI?
Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.
Players
How busy is [JP]NOYUK Creative/Build/HELI?
[JP]NOYUK Creative/Build/HELI is offline right now; it was last seen 13 hours ago. Over the last seven days it averaged 0 players and peaked at 11. In the last 48 hours it was busiest at 13:00 UTC, with 3 players on average.
How does [JP]NOYUK Creative/Build/HELI rank against other Rust servers?
[JP]NOYUK Creative/Build/HELI is #5,684 on player hours over the last seven days, in the top 24% of all ranked servers.
Rules and map
What are the rules and settings on [JP]NOYUK Creative/Build/HELI?
[JP]NOYUK Creative/Build/HELI gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is build & creative, sandbox building, no gathering. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does [JP]NOYUK Creative/Build/HELI run?
[JP]NOYUK Creative/Build/HELI runs a procedural map, generated by the game, of size 4,000 with seed 1. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on [JP]NOYUK Creative/Build/HELI mean?
[JP]NOYUK Creative/Build/HELI publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^c (Creative): Sandbox building: no gathering, build what you like; ^k (Build server): Practise and design bases; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [JP]NOYUK Creative/Build/HELI?
[JP]NOYUK Creative/Build/HELI fits these Zongarust lists: Best modded Rust servers, Best Rust build servers, Best Rust creative servers and Best Rust PvE servers. On the server list it comes up under these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The server
Where is [JP]NOYUK Creative/Build/HELI located?
[JP]NOYUK Creative/Build/HELI publishes no region tag, but its name points to Asia. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 157.85.88.112:29581.
Is [JP]NOYUK Creative/Build/HELI online, and how reliable is it?
[JP]NOYUK Creative/Build/HELI is offline right now, last seen 13 hours ago. It last restarted about 11 hours ago, going by the uptime it reports. Over the last 7 full days it was up 93% of the time, 156 of 168 hours. Zongarust first saw it on 13 September 2026.
Does [JP]NOYUK Creative/Build/HELI run smoothly?
Over the last 48 hours it ran at 223 server fps on average, never below 25. It carried up to 54,895 entities: buildings, deployables and everything else in the world. It used up to 2,340 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does [JP]NOYUK Creative/Build/HELI run?
[JP]NOYUK Creative/Build/HELI runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [JP]NOYUK Creative/Build/HELI?
Start Rust, press F1 to open the console and enter client.connect 157.85.88.112:29581. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com/invite/uk2Bfmnea.