Vanilla PvE and Chill

Offline 157.85.90.70:28015 checked 9d ago

vanillapve
1/ 1
players now
100% full
0
7-day average
peak –
#14,293
rank
top 60%
10d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct28 Oct31 Oct4 Nov7 Nov10 Nov

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.4 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 3 NovTue 27 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW7d ago – – running –
Tue 3 Nov, 05:03 UTC10d ago 1 – – 1
Tue 27 Oct, 18:57 UTC16d ago 1 – 6.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 68 on average
51 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 66 on average
14 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 64 on average
34 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 34 on average
38 / 200
[JP] Vanilla/kokuuServer/PvE/V1/beeginner
EA · groups of 8+ · monthly · 29 on average
20 / 500
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 21 on average
11 / 150

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Vanilla PvE and Chill?

Not enough of Vanilla PvE and Chill's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 10 days 1 hours ago.

What does wipe day look like on Vanilla PvE and Chill?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.

Players

How busy is Vanilla PvE and Chill?

Vanilla PvE and Chill is offline right now; it was last seen 9 days 6 hours ago.

How does Vanilla PvE and Chill rank against other Rust servers?

Vanilla PvE and Chill is #14,293 on player hours over the last seven days, in the top 60% of all ranked servers.

Rules and map

What are the rules and settings on Vanilla PvE and Chill?

Vanilla PvE and Chill gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is a community server, listed under Community in the server browser. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does Vanilla PvE and Chill run?

Vanilla PvE and Chill runs a procedural map, generated by the game, of size 3,500 with seed 460933133. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Vanilla PvE and Chill mean?

Vanilla PvE and Chill publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp1 (Max players): 1 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170147 (Build): Game build 170147; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^p (PvE): Players don't fight each other; the danger is the world. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Vanilla PvE and Chill?

Vanilla PvE and Chill fits these Zongarust lists: Best Rust community servers, Best Rust PvE servers and Best vanilla Rust servers. On the server list it comes up under these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The server

Where is Vanilla PvE and Chill located?

Vanilla PvE and Chill publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 157.85.90.70:28015.

Is Vanilla PvE and Chill online, and how reliable is it?

Vanilla PvE and Chill is offline right now, last seen 9 days 6 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 25 October 2026.

Which version of Rust does Vanilla PvE and Chill run?

Vanilla PvE and Chill runs Rust network protocol 2636 and build 170147 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Vanilla PvE and Chill?

Start Rust, press F1 to open the console and enter client.connect 157.85.90.70:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2636,^v,^p,gmrust,cs170147,ts8

Game

gmrust
Game mode Standard Rust survival.
mp1
Max players 1 slots.
ts8
Group limit At most 8 per team, the game default.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170147
Build Game build 170147.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.