A Shockbyte x Discord Production Rust Server

Online 157.85.95.86:21461 checked 9m ago

0/ 75
players now
0% full
0
7-day average
peak –
#15,505
rank
top 67%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 743 on average
724 / 800
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 458 on average
216 / 250
Rustopia.gg - EU Mondays Premium
EU · groups of 16+ · weekly · 303 on average
169 / 200
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
19 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 287 on average
38 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 246 on average
27 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Not enough of A Shockbyte x Discord Production Rust Server's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 16 days 11 hours ago.

Players

How busy is A Shockbyte x Discord Production Rust Server?

Right now A Shockbyte x Discord Production Rust Server has 0 players on 75 slots. Over the last seven days it averaged 0 players.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

A Shockbyte x Discord Production Rust Server is #15,505 on player hours over the last seven days, in the top 67% of all ranked servers.

Rules and map

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.

Which map does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server runs a procedural map, generated by the game, of size 1,500 with seed 50000. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

A Shockbyte x Discord Production Rust Server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp75 (Max players): 75 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The server

Where is A Shockbyte x Discord Production Rust Server located?

A Shockbyte x Discord Production Rust Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 157.85.95.86:21461.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

A Shockbyte x Discord Production Rust Server is online right now. It last restarted about 4 days 15 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does A Shockbyte x Discord Production Rust Server run smoothly?

Over the last 48 hours it ran at 237 server fps on average, never below 221. It carried up to 8,160 entities: buildings, deployables and everything else in the world. It used up to 2,918 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join A Shockbyte x Discord Production Rust Server?

Start Rust, press F1 to open the console and enter client.connect 157.85.95.86:21461. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival.
mp75
Max players 75 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.