Testing server - No joining

Online 158.174.26.133:28015 checked 11m ago

carbon
0/ 10
players now
0% full
0
7-day average
peak –
#15,496
rank
top 67%
24d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 706 on average
823 / 900
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 479 on average
243 / 300
Rustopia.gg - EU Mondays Premium
EU · groups of 16+ · weekly · 300 on average
248 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 292 on average
41 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 288 on average
41 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 245 on average
42 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Testing server - No joining?

Not enough of Testing server - No joining's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 24 days 19 hours ago.

Players

How busy is Testing server - No joining?

Right now Testing server - No joining has 0 players on 10 slots. Over the last seven days it averaged 0 players.

How does Testing server - No joining rank against other Rust servers?

Testing server - No joining is #15,496 on player hours over the last seven days, in the top 67% of all ranked servers.

Rules and map

What are the rules and settings on Testing server - No joining?

Testing server - No joining gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does Testing server - No joining run?

Testing server - No joining runs a procedural map, generated by the game.

Tags and lists

What do the server tags on Testing server - No joining mean?

Testing server - No joining publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Testing server - No joining?

Testing server - No joining fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.

The server

Where is Testing server - No joining located?

Testing server - No joining publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 158.174.26.133:28015.

Is Testing server - No joining online, and how reliable is it?

Testing server - No joining is online right now. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Which version of Rust does Testing server - No joining run?

Testing server - No joining runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Testing server - No joining?

Start Rust, press F1 to open the console and enter client.connect 158.174.26.133:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^y

Game

gmrust
Game mode Standard Rust survival.
mp10
Max players 10 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.