RustServer_19488

Offline 160.251.136.57:28015 checked 7h ago

moddedoxide
0/ 50
players now
0% full
0
7-day average
peak 1
#11,910
rank
top 50%
8h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeak
00.250.50.75109:0014:0019:0000:0005:0001:00

Hourly average and peak, UTC.

Server performance

05010015020009:0014:0019:0000:0005:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct7 Oct8 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 00:37 UTC8h ago – – running 0
Tue 6 Oct, 04:18 UTC2d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Survivors.gg | 2 x Vanilla | Monthly
groups of 30+ · monthly · 198 on average
54 / 200
666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10
EU · groups of 16+ · monthly · 173 on average
46 / 750
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10
EU · groups of 16+ · monthly · 156 on average
119 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10
EU · groups of 16+ · monthly · 134 on average
46 / 700
ShockRust | Blue | NoLimit
no group limit · 129 on average
87 / 300
777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10
EU · groups of 16+ · monthly · 129 on average
56 / 550

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on RustServer_19488?

Not enough of RustServer_19488's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 8 hours ago.

What does wipe day look like on RustServer_19488?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.

Players

How busy is RustServer_19488?

RustServer_19488 is offline right now; it was last seen 7 hours ago. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 07:00 UTC, with 1 players on average.

How does RustServer_19488 rank against other Rust servers?

RustServer_19488 is #11,910 on player hours over the last seven days, in the top 50% of all ranked servers.

Rules and map

What are the rules and settings on RustServer_19488?

RustServer_19488 gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does RustServer_19488 run?

RustServer_19488 runs a procedural map, generated by the game, of size 4,000 with seed 17762077. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on RustServer_19488 mean?

RustServer_19488 publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include RustServer_19488?

RustServer_19488 fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The server

Where is RustServer_19488 located?

RustServer_19488 publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 160.251.136.57:28015.

Is RustServer_19488 online, and how reliable is it?

RustServer_19488 is offline right now, last seen 7 hours ago. It last restarted about 34 minutes ago, going by the uptime it reports. Over the last 2 full days it was up 69% of the time, 33 of 48 hours. Zongarust first saw it on 5 October 2026.

Does RustServer_19488 run smoothly?

Over the last 48 hours it ran at 89 server fps on average, never below 71. It carried up to 140,429 entities: buildings, deployables and everything else in the world. It used up to 3,630 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does RustServer_19488 run?

RustServer_19488 runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join RustServer_19488?

Start Rust, press F1 to open the console and enter client.connect 160.251.136.57:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166652
Build Game build 166652.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.